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Here's a real hot take:
People who use terms like Karen means I can probably ignore their opinions. Sorry!
No, it just means that Twitch peaks, again, aren't tightly correlative with the quality of a game's design philosophy, especially as such would affect said game's long-term health.
What matters isn't how far New World fell, but at how low of numbers it stabilized.
We are still not quite stabilized, as such, our Twitch numbers won't be any better a representation of the game's quality than, say, week 2 New World. (Naturally, New World's decline wasn't consequent only to design philosophy, but neither was our influx of players.)
We hit a large player influx. The impact of that influx is tapering off, but we're also decently well into a tier by now in a game that offers little other serious combat content, so we won't really have a fair indicator until a patch or two later.
Absolutely wrong and it shows superficial knowledge of the Twitch game, ie only looking at a select few. I could say that most (big) streamers I tend to watch and like will play a game IF they've got an interest in it to begin with, money follows. People are not stupid, and transparency goes a long way on the platform to begin with and build a solid, quality viewership (like most businesses you might say).
HOT TAKE: I over-microwaved this sandwich and now it's too hot to eat right away.
Hot take: I'm too drunk to taste this fried chicken :(
An actual hot take: Both of the original diadems had excellent concepts but the execution was flawed on the level of eureka only eureka had ff11 fanservice and relic to force people to endure it. If the execution was better then it would have been good side content
Just because someone does not display their main character on the forums does not mean their opinion is less valid.
Hot take: dungeons were never complex or interesting.