We don't know what happened so we don't know that the behavior was rude let alone toxic.
Could it be you were overly sensitive to whatever happened?
Again, we don't know. We weren't there. We do know that the rest of the group didn't agree with you.
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It`s simple. If someone says to you «You 're an idiot» or «*** you» will you be insensitive? Or (different people have different kinks) do you like it? Maybe in some culture these are polite words? Let me doubt on this point. :)
Of course, it`s possible not to believe in examples of unsuccessful communication with mentors (not by the players fault). But it works both ways.:) Thus, evidence about good and understanding mentors can be questionable. Because... «Again, we don't know. We weren't there»© Sophists invented these techniques a long time ago. :)
It would be more reasonable to proceed from the thesis "there are non-toxic mentors, but there are toxic and indifferent mentors - this is a problem." There are problems in the system. What decisions? This is a real topic of discussion. Single reports on rough mentors, as said above, do not give results.
I mean, if basic reporting of bad actors is overall being ignored by SE, what makes any of you people think suggesting improvements to the commendation system will ever be heard or implemented? Sounds to me like people are shouting into the wind a bit.
Thanks to some comments, I'm even more convinced that these thoroughly rotten orders must be changed.
Immediately.
Exactly.
For example, now, when sending a report, the player does not receive any feedback.
We do not know if administrative measures have been taken.
We don’t know anything at all. The reports go into the void, we get automatic "add his to blacklist" tips.
To be fair, this is standard practice in ALL online videogames. There are legal ramifications for SE if they are divulging to you details of a specific action against another private player. You could take those details, post them to social media, and start a "haha" dogpiling ridicule campaign against that player. Also, the TOS clearly states that they will not share account action details of a player with the public.
You will NEVER get this to change and honestly it shouldn't be changed. You have no right to learning actions taken against another private player. Imagine the type of world we'd live in if SE were to post "Hey everyone, we banned @SoranRigel for X, Y, Z. Thanks for the reports!" It would be a clusterf*ck.
Depends.
You 're not quite right to argue that in other games, administrators don 't inform players about penalties.
In Aion, LOTRO, Lineage II, Black Desert Online they regularly publish a list of players who have been banned (in some cases, indicating the term of the ban).
If a nickname is published, you can't learn no more real data about this person.
So you want a public list of shame? That's what you want? Even in games like Overwatch or just general PS4 report system NEVER tells the name/nickname anything of that matter of the player you reported, so if you reported say 5 players, you wont know which one got the actions against them of the 5. So when you get a pop up like in OW ''Player you have been reported has received a penalty'' doesn't tell you personally who, but still tells you it didn't fall into a void. That's more human than a list of shame that is public!
And no before you turn this against me again like last pages, I'm in no way scared of being in that list, since my interaction in game is ''Hi! and ''ggwp!'' so I can't end up there :) So personally to me it's not a threat, I just don't think it's the right way to go.
You are "lucky".
My last mentor roulettes all are filling groups who don't need mentoring at all.