took me 3 attempts to kill first time. you bad
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took me 3 attempts to kill first time. you bad
Actually, they can rightfully do so, because now that I have a 100% success rate on my end, I can safely say that all my moves are the way they are because the entire fight is scripted and it's just a matter of practice to dodge all the stuff before you actually see it. I'll bet with you that if what people saw on their screens was actually the truth, that a lot less people would have trouble at succeeding. Arguably, if that were the case, nobody would find Titan HM actually difficult, because it's so ridiculously simple.
OP and this new generation of gamers are the reason why video games nowadays so easy and lack of depth.
Have anything unfinished -> go to forums and complain with 1337 amount of excuses and compare to X or Y games blah blah.
It's just a matter of time SE will nerf down everything eventually.
Which is better than anything you've done. You haven't been insightful or helpful. You certainly haven't proven yourself knowledgeable regarding server structure or functionality. Hell, you haven't even demonstrated competence in any computer-related field, for that matter. You say there is something wrong with SE's game but have offered up no solution and, quite frankly, seem to be an armchair programmer/engineer.
You can go on whining about something that is obvious to all of us. Those of us who work with what we are given, though, will continue to play and enjoy the game. Lag has affected me at times. Know what I didn't do? Jump on the forum and start whining about it. Instead, I persevered and have a sense of immense satisfaction after completing something with 7 other players (including one from the UK) that people in this thread seem to think is impossible despite that 'lag'.
Come to think of it: I wonder why someone that has no access to Titan extreme would post in a Titan extreme thread.
As posted in the other thread:
Still finding it funny? I suppose a child would.
Someone's a little cranky, I see.
http://i.imgur.com/6QtBq6A.jpg
I play with people at the edges of the NA datacenter's intended coverage area (west coast US and Europe) and we all dodge on reaction, not prediction, so your theory is flawed. I also don't call anyone a "scrub" and have no interest in seeing "casuals" driven out of the game. I don't think all the content in the game needs to be casual-friendly, though, nor do I think all the content in the game should be hardcore. I think there needs to be a variety. I understand that you don't want to deal with mechanics you find frustrating, and that's fine. The answer to that is to simply not do the fights you don't enjoy. Don't do Titan Extreme. It's as easy as that. You can even buy ilvl90 accessories and weapons using tomes, so you're not missing out on gear. The content is there for the people who do enjoy it or are willing to do what it takes to complete it and be rewarded for doing so.
You apparently only want the game to have content that's fun for you, and you want people who enjoy other things to be driven out. I want the game to have a variety of content that meets both of our interests. I don't expect everything to be enjoyable to me, and quite a lot of it is not, and that's fine. Which of us is really acting "entitled" here?
I will take the time to write out a more proper response to your post as it is very well written out and not completely condescending like others on this forum, but I'm sorry to say that your response is somewhat flawed. Once you fight Titan so many times, you are playing off prediction, not reaction. Why? Cause it is a 100% scripted fight, and people will eventually start to memorize the moves in some form, even if they cannot call it out themselves perfectly. If the extreme mode content is made for the minority crowd, it should not be so easily accessible via Duty Finder for a casual to jump into. It should of been handled in the same manner as the Binding Coil, or like in FFXI; where it is either your in a HNM linkshell, or not. It was pretty much cut and dry on which content was made for which group.