Originally Posted by
Pandastirfry
it's always had a bunch of teleporting, Mages have had city ports since vanilla which party members don't need to have been to the city in question to utilize, meeting stones could always be used at dungeons to "summon" other party members so you weren't standing around outside waiting for your last member to show up. and your hearthstone has always had a timer of 15 minutes making it pretty easy to say, get a port to Ironforge to go to the AH and then port yourself back to a whole other continent and NOT waste 2 hours, the boats and zepplins between contents are just a 4 sec ride as it leaves port and then a loading screen. and again this has been how it was back in vanilla
There were/are tons of fast travel options in WoW, however in WoW I had way more drive to explore than I ever did in the 6 years I played FFXI and I love to explore the world, both real and virtual. The reason WoW caused me to explore more, was because not only was there plenty of content that kept you in a zone and basically lead you around the whole zone before finally leading you to the next one, there were also rare mobs or neat things to see tucked away, or even a landmark that would be familiar to a fan of the Warcraft series. FFXI's exploration fell flat for me largely because of the game's "party or die" mentality, it basically made exploration an activity to do AFTER you had completed a zone and it no longer held any kind of fear or wonder. And even then NMs either were dull looking retreads of the mobs that spawn in the zone anyway or were so exceedingly rare to see that there were several that I never saw in the whole 6 years I played. There was nothing like Un'Goro Crater's Devilsaur, which I still have no clue how that thing snuck up on me, or a few others. truly unique mobs that were highly sought after for more than just drops.
I guess what this long ramblely post is saying... I agree WoW did exploration right, because it gave you and incentive to explore and to find neat things and didn't withhold them from you based on "you need a party for this" or some other non-sense. Exploration was forced but it wasn't a case of you have to go here slowly, unlike XI's, it was a true case of "We need you to go over here and...." XI just asked you to slog through their over world (I CANNOT be the only one who thinks you both feel and look like you're running through syrup) and maybe there will be a neat light house or a pretty pond to see.
and to get back to the topic....once I've explored somewhere...yeah I'm going to take the fastest route either back there or through there, I mean hell, when you move to a new city, you "Explore" it to find the gorcery store or restaurants, once you find them, don't you look for shortcuts afterwards?