All any of us really want to know at the end of the day is a rough timeline of when 2.0 might launch, in theory.
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All any of us really want to know at the end of the day is a rough timeline of when 2.0 might launch, in theory.
Yea that is the biggest question right now. The development team has been too vague. We do not ask for specific dates, but can you please tell us what your plans are between now and release? The timeline on the PDF is way off now and would you be able to update it for us?
Thank you for giving us this opportunity to ask questions. My question is:
Have you thought about and/or plan on adding spells such as sneak, invisible & deodorize into the game.
I really enjoyed the danger of getting through some zones with the use of these spells and I believe it was staple to a great adventure mmo. Thank you in advance for addressing my question.
Are we going to see in the FFXIV:ARR battles with bosses from old final fantasy that we love like Sephiroth, Kuja, jecht , Ultimecia ???
There is a rumour that the FFXIII versus team has been reassigned to work on FFXIV:ARR, and that the release date has been moved back to July 2013.
Is there any truth to this?
Can you clarify player estate housing storage as it will be in ffxiv? Example: In FFXI we can currently store up to 80 items in our house for free. Then we can purchase a mog locker and store another 80 items. Even still if we add furnishings we can store up to 80 more items. 240 Items in all. Will ffxiv estates offer some storage for free?
Hamlet Defense is said to change for ARR, can you give any more details related to this?
Will you ever consider releasing Community Test Server for testing content being developed before its released into the main game. Samething what they did for FFXI.
Can we have some more information concerning the arcanist/summoner class? Such as available spells/actions or even perhaps some gameplay footage?
Will we be able to craft and get crafting buffs in our house or free company holding?
Is there any plans to add visual effects to character, weapons, and gear in the future; like mist and glowing effects?
You mentioned that you did in fact make changes to the cities, what can we expect to see?
Is the quest system the same as which WoW started with 8 years ago or is it more dynamic like in Guild Wars 2 for example or does it have a system unique of FF? Do you think the quest system can be considered "next generation" or rather still "outdated"?
Will 2.0 be sold on Playstation store/PSN for PS3?
No Ads what so ever are on PSN network for any nation right now for 2.0.
Can we have a FFXIV Page on it that shows trailers/opening and download start up version of FFXIV 2.0.
Will future endgame content be more flexible instead of always requiring exactly 8 players? Maybe something similar to Salvage in FFXI?
Could you elaborate on the differences between Free Companies and Linkshells? What kind of content will be exclusive to Free Companies?
Any plans for mounted combat?
Are there still plans to include 'epic gear drops' for solo content?
Are there any plans to make instanced content difficulty scale with the number of players in a party?
Will you be able to Dye Unique untradable gear?
Right now Gil is only used for basically buying weapons and armor to do better in battle. Will there be a casino in 2.0 with actual games like poker where players can compete against one another? Can there be a system implemented where instead of crafting to make money, players can treat items in the auction house as stocks and buy low and sell high to make money?
Thank You!
FFXIV has A LOT of wasted lore, especially concerning the different races & clans. Are there any plans to give the races & clans in 2.0 more individual flavor? Can we ever expect to see clan settlements out in the world (IE; underground or cave based Duskwight village, Plainsfolk island settlement, etc) at some point in the future?
Also will the plot line regarding "the echo" ever be revisited? Seemed like that whole thing just got completely forgotten after the Futures Perfect quest.
Also, will 2.0 be more connected in the sense that whatever you do has more of a ripple effect? For instance (Not saying I want exactly this); having the gates open in Ul'dah so that R25 monsters can wander in and attack, which paves way for maybe a Ul'dah Defense Unit where people take liberty in defending the people of Ul'dah. FFXIV current version does not feel like a world like an MMO should be, but more like, players on an open world map ranking up so they can fight primals to get weapons to fight harder primals plus an in game economy. I would like to see a sense of connection where everybody can feel the effects of what one another does and will FFXIV ARR provide that?
Are the development team considering lightening up the amount of text players have to read for simple quest?
Are there any plans to add unique player controlled currency specific to free companies similar to guild marks?
Culinarian recipes often requires 8 items. Are there any plans to simplify the culinarian recipes?
Will the development team incorporate social medias like facebook and messaging into FFXIV ARR?
Will the primal fights be still a part of ARR just without the achievements? Or ar they gone forever? Will you still be able to obtain the primal weapons or do the totems, nut charms and headdresses become obsolete?
will we ever see puppetmaster in xiv?
Hello, I've been a long time Mithra/Miqo'te fan and was wondering about a few things. Will we Miqo'te get to see more active tail animations in ARR as well as some more playful /emotes for our race? And if possible could you show us a few new hairstyles... maybe something in a longer style by chance? Thanks! >^..^<
How will our character will first log in to ARR - will we have to select a server or, will we arrive on our existing server? If we will have to select a server, will the server names be announced in advance?
Will our friend lists remain intact?
Will our linkshells remain/what will become of them?
Are there any plans to introduce items or abilities that increase your chances of obtaining HQ drops from mobs?
Have you considered including Necromancer Job?
What Free Company features will be available at launch?
will american based servers be new ones or will the current servers be divided regionally?
what will our character get to show they survived 2.0?
Are there any plans for open world hnm's that are not instanced?
Please stop asking questions that have already been answered :(
http://forum.square-enix.com/ffxiv/t...670#post872670