I may have missed the discussion on this, but did you guys already rule out her being the BLM? There's only 5 races, right? I have no idea whether that's the snooty elezen, the lady, or someone else entirely.
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Just thought I'd pop in with a little update on the time-table.
Comparing two scenes from the Limsa storyline, we see that the Sahagin began attacking Limsa (a) five years past, and (b) when the treasure was taken from seal rock.
I do believe that places the Leviathan incident around the same time.
Well, I was half right! TWAS BAHAMUT, NOT ODIN. At least we know what the valiant blades are, now.
Most of our original questions still stand. Until otherwise stated, I'm assuming that the female elezen would have been there, but couldn't log in due to lobby errors.
That might also explain why DRGs and MNKs have no representation.
Though I can't figure out why the GC leaders just stood there ... I know the chain of command must be protected but, come on, it's the end of the world. Throw a swing.
Yep, that was epic. Rather close to the mark on the "prison" concept, although I don't think we got it with the "valliant blades forged under twelve's good grace" bit. Well played, voidsent (and yes, I include the lore masters as voidsent).
Of course, in all of this, we didn't see any atomos. I'm still a little curious on that point.
Either way, it's 11/11 now, so it's over to Ferne! :D
Do we know how long Bahamut's been stuck in there? Kind of off topic but this has been bugging me - which Astral Era was the Allagan Empire active during?
I took the "valiant blades forged under the Twelve's good grace" to be the giant swords-like items locking Bahamut in place.
As for how long he's been up there I don't know. It would seem that The Twelve locked him up in the first place, but Dalamud is specifically referred to as "the red moon of Allag," and they have technology allowing for its control.
I'd have to look this up to be sure, but I think the Allagan Empire fell after the Third Astral Era, ushering in the Fourth Umbral.
So either the Allag exiled Bahamut, or the Twelve did it for them.
What's interesting to me is that Bahamut is a god worshipped by dragons, not by man, and in the opening cutscene to 1.0 we see the dragons directly trying to interfere with the empire's plans.
Something's up there, too.
The good news is that the new cutscene didn't get us any new info about The AG Party or the 10 Years Ago Party aside from that they still hang out... though, I'm starting to question if they even have stories or names. I'd be a little disappointed if they are just proxies to represent "us."
Also, the concept art from earlier makes the Ultima-Gaius look a little like he's taken on some of Bahamut's form. I mean, they could just be similar due to archetype body forms that we associate with antagonists - but might be interesting if his newfound morphology were the result of the Empire's dealings with this new dragon god association.
Gaius has told us when, I just can't remember what he said. It was during that quest where you pilfer the wreckage of a ship he conveniently crashed for you.
I'll have to look up my recording (after live letter is done).
Also, do we know the dragons of Dravania worship Bahamut for sure? Logic suggests their affiliation was closer to Midgardsomr. That being said, Ishgard now has more of a reason to get involved now, dragon-haters that they are.
EDIT:
Here we go. From the quest "Don't hate the messenger."
Well, that gave more insight to the what but not the when. Let's jump to United we stand:Quote:
Gaius:
I will not deny that the primals have proven a great nuisance. They have delayed our advance. It was to break the stalemate between us that Nael van Darnus sought to bring down Dalamud.
The impact of the red moon would destroy the primals in an instant. Little wonder that His Radiance embraced the scheme.
But Dalamud is no mere rock, despite what van Darnus would have us believe.
It is a great red sin, exiled to the skies by ancient Allag. There has it long festered, becoming something far more vile than we ever supposed.
I see proof of this in van Darnus. His manner is...altered. He is anxious. Uneasy. He deceives His Radiance.
Of those in your realm, only the son of Midas nan Garlond sees the red moon for what it is. His Radiance will reach the same conclusion in time.
Yet by then it will be too late. The shadow of Dalamud will already be dark upon these lands.
Oppose van Darnus and Meteor, if you wish. It is the only hope you have of sparing Eorzea from complete obliteration.
and now on to Kill a Raven:Quote:
Nael:
But no more, for I shall halt the turning of this wheel of darkness! He has willed that it be so, and so it must be!
A few interesting finds, but alas, no era of note. Although I could have sworn something told me it was the third era... Gah!Quote:
Nael:
It was I who raised for Thee this stout sanctuary, using the wisdom of ancient Allag and the offering of mine own frail flesh!
I got it in my notebook
Quote:
-established sometime soon after the dawn of the 3rd astral era, more than fifty centuries past.
-thrived in Eorzea for more than 1000 years
-boundaries extending as far as the great cotninent to the north and east
-more advanced than garlean
I believe so. The quest in the Aurum Vale says that we're there to look for an Ishgardian theologian who was studying myths of a battle between The Fury (Halone) and dragonkind. Knowing that the Dragons of Dravania have strained the city's resources, they reach out to you to find the theologian, who claims to have found proof that these dragons worship a god.
Now, at time time these tales were written, the being may have been arguable as Midgardsormr - but the Empire, knowing Midgardsormr is dead, still seeks aether. This NPC argues that, because dragons are a far superior species to "lesser" beings like the beast tribes, their God must be superior, as well.
One might argue that these beings can be resummoned over and over as long as there is aether to be had, but for some reason, Midgardsormr seems to be an exception. Unlike Garuda, Ifrit, and Deus Darnus, it did not revert back to aether upon death - it is simply a burned skeleton covered in charred/ashen flesh. So, something's up there.
Seeing as how the World Serpent is dead, and the Empire's still after the theologian and the aether, I'd say that they still fancy this dragon god a possibility. I'd assumed that these were men of the VIIth Legion, which we know to have been slightly rogue (acting with permission explaining half-truths to the Emperor), so it fits that this would be part of the plan of Van Darnus, who we know to be under Bahamut's influence (hence his use of Megaflare, which I really should have seen before now).
As for the Allag - that should be enough keywords to find it in my lorebank...
[places hands over books and whispers]
Grand Company Quest (Limsa Lomina): Alive
Quote:
Originally Posted by Ebrelnaux
I think old Ferny owes up some ANSWERS of his own, given the date.
Thanks, Anony Moose! You're my hero. :D For some reason I thought the Allagan civilisation was around a lot more recently than that and/or that the 6th Umbral Era had begun a lot further back in time than it actually did. (I was going to theorise that Bahamut was responsible for -all- of the Umbral Eras, but no, that doesn't make any sense.)
It kind of makes me wonder what, if any, -other- ancient sealed-evils-in-a-can are lurking around what caused the first six Umbral Eras? :'D
I'm sure there's so many goodies out there, like what is inside The Crystal Tower, what about Sil'dih, what about that ancient city somewhere in the Blackshroud (I don't think the name was ever said, think they said the trees swallowed it).
Nidhogg is sleeping west of Ishgard in an island, but I'm sure the noise will awaken him. Let's not forget all the places we haven't even been to yet, Mount O'Ghomoro, Paglth'an, Dravnia, Sharlayan, Xelphatol, Gyr Abania, Mazlaya.
"Evils-in-a-can" LOL
I'd like to imagine that at least a couple of the eras managed to solve their dilemmas as opposed to just stick a band-aid on it for the Seventh Umbral Era kids to clean up. It's a delicate situation for SE's loremakers - they need to justify leaving the putting off of these evils until now, but explain why we can't do the same thing (lest we end up not actually beating anything as opposed to just stuffing it in a box and shouting "HAH!" at the expensive of our descendants).
Also, I had this idea about the opening video and realized that I missed the most obvious tell of what AG it is - the Guildleve should say so. And it does. And I was wrong. ><
http://i1310.photobucket.com/albums/...rsLeve-tag.png
IT'S LIES. IT'S ALL LIES.
WE'VE BEEN HAD, GENTLEMEN.
(Except Catapult, who I just realized was talking about THIS
when he said leve plate, not that he meant the
Resolve stained glass...)
I guess I should maybe relax my hopes for these CG people... it takes place in an alternate and idealized reality, lol. *n* Tell them it's not too late, Ferne! There's still time to make excuses! Say it was a Faction Leve from Limsa offered multi-nationally!
It seems some of this was decided independently of lore, as well - the miqo'te, for instance, has the vertical pupils of a Seeker of the Sun (Keepers of the Moon have round pupils) and yet wears the Keepers of the Moon warpaint; the early lore makes these things sound mutually exclusive, iirc.
As far as the time period when the Allaghan empire was around, I remember the same you said, around the 3rd Astral period. I recorded practically every cutscene I've ever done the last two days prior to shutdown and it was never mentioned in there, but I'm pretty sure I got it from that NPC Erik since he has a bit of interesting lore tidbits.
As far as the CG Midlander mystery, I think he and his party as supposed to represent us adventurers as a whole in being teleported away to be saved to confront Bahamut later on.
NOW - Here are my burning questions:
1. I wonder how they're going to explain what Bahamut has been up to during the time we've been in limbo.
2. What was Atomos' role in 1.0?
3. This question will probably answer itself, but how did the Empire get out of the attack unscathed? Maybe they didn't and are in the same situation as the other citizens of Eorzea; rebuilding their forces and preparing for another conquest. But this again kind of ties back into #1: What's going on with Bahamut that would allow them to still remain an antagonist?
I realize ARR is being designed more or less for people without any knowledge of what happened in 1.0, but it'd still be kind of nice to know some of these things for continuity sake.
1.) Thats what I want to know whether its a lore post on lodestone (an after the battle kind of thing) or a CS.
2.) My theory on Atomos was he was trying to balance our plane as much as he/they can. If dimensions affect each other maybe he was just doing his job. But there's no way he was here helping Bahamut as people want to try and speculate. Atomos came after aether was being sent to Dalamud/Bahamut, like he came to fix the problems.
3.) That was only the VIIth Legion, well the remnants of what was left in Mor Dhona. The VIIth was Van Darnus'. There's still a whole lot more Garleans left, but the only knowledge we have been given are about the VIIth and the XIVth, the latter being Gaius Van Baelsar's unit that is occupying Ala Mhigo.
You dont want me taking time theory...believe me..
But anyways....if we (you/me and our companions) survived a fire blast from an airship that exploded in a humongous ball of exploding fire... Im pretty sute Hyur dude can survive the fall XD
True, but according to the cutscene, Gaius was clearly there watching the outcome of what was going to happen. It was made pretty clear he was going to be in ARR anyway, it just seemed weird that he was present at the battle and managed to survive, and I'm sure Louisoix didn't go out of his way to save him.
I'm sceptical about Atomos being an overtly antagonistic force; at worst, his presence is like an opportunistic infection taking advantage of a plane of existence whose crystals have been weakened with a concomitant lapse in the structure of its local reality. Eorzea's had a fairly cosy relationship with the Void for a while now, viz. the snurbles and their less photogenic brethen tromping all about the place.
Sadly, we probably won't know what the deal is with Bahamut -or- Atomos lore-wise until 2.0 releases. Hopefully there'll be a handy NPC nearby to explain what we missed in the five years we were somewhere south of accepted reality (assuming that we did indeed get sent elsewhere and elsewhen by Louisoix's ultimate sacrifice.) Doesn't mean it's not fun to speculate, though! :)
He was on an airship pretty far away, he wanted to see Van Darnus' plot enter fruition and see what he would possibly be up against. Like I said in another thread, the Grand Company leaders were even closer to the fight and they survive.
Go for it, more input from people doesn't hurt. I'm with Anonymoose on the Opening Movie though. He used the power of The Echo and was there to see what happened (maybe his intervention prevented the other Lalafell, Elezen, and Roegdayn from being killed by the Malboro). He didn't fall to his death, merely fell out of The Echo.Quote:
You dont want me taking time theory...believe me..
But anyways....if we (you/me and our companions) survived a fire blast from an airship that exploded in a humongous ball of exploding fire... Im pretty sute Hyur dude can survive the fall XD
One of my biggest questions...WHERE WAS URIANGER?
Yeah; it's starting to look like they don't have any true lore, which makes me kinda bummed. It creates a rift between the game we play and the game we see, if that's the case - people that are supposed to be us but aren't us are doing the things we're supposed to do, lol.
If they were characters with their own stories, we'd be fighting in different places at the same times with the same goals; they'd be the people we're aspiring to be like, and their actions would show what was going on in places that we couldn't be at the time. And, on top of that, we'd be able to meet them sporadically in-game to secure that link between the video and the gameplay.
I'm gonna work through this one backwards
#3 - They didn't. They got absolutely owned. The VIIth legion is no more. Gaius, however, didn't come with the XIVth Legion. He said (during 'Livin' on a Prayer') that he would be watching from "on high" to see the outcome of the battle. He came with one airship, stayed far enough away that (even if Dalamud made impact) he'd be able to get away, and as soon as Bahamut showed up, he hauled ass back to Ala Mhigo.
#2 - I'm not very clear on that either, so if we're supposed to know, I'll leave that one to Ferne. There wasn't even much lore about it, and in-game the only time it was referred to by name was the name floating above its head. All we know that is that (1) it came from another world (2) it enjoys consuming aether (3) either it consumed aether at such a pace that the networks flowed backwards (over-aspecting all crystallization in the area) or the aether network was already in chaos due to the in-game events and it just showed up for a free meal, and (4) It's rapid consumption of this world's life energy tore a hole to The Void through which all manner of beasts that live there were able to get through. (5) I don't believe that Atomos himself is Voidsent, as he was sustained in corporeal form by aether, and until now we've understood Voidsent as crossing over, not materializing due to our life energy. (though, this, too, could be the case depending on what SE has to say in the future; it's up in the air).
#1 - We'll know sooner or later, but for now I'll assume that he destroyed a bunch, took a rest, probably retired for a bit to the area of the map known as Wyrmking's Perch to loom over us like some sort of henge to raise anxiety and make ARR feel unsafe.
I stick to my original assessment on theories - we're not trying to find out something we can say really happened, we're just trying to come up with as many things as possible that fit all of the constraints on the story that are given by SE. The day you accept literally anything that isn't explicitly stated in the story as a fact is the day that SE adds something directly contradicting one small point that brings down your whole house of cards.
We're trying to understand all of the information SE gives us in its proper context; so by coming up with theories that (will never not) have errors, we correct those errors and thus correct our improper understanding of the game. If we come up with something that later comes to fruition, that's a fun little win, but it's not the goal.
Think of it like a puzzle that you only have 1/10th of the pieces to so far. We're not trying to make our own pieces, we're just trying to make sure the pieces we do have are put in the right place.
We end up in the Localization forum when no one can arrive at a definitive conclusion for a past event that seems to be case closed - because that means that there's a chance that localization didn't go exactly as intended (i.e. too vague, a wrong word, no discernible pronunciation or syntax - etc.)
One should do their best not to end up here with easily answered queries or questions that shouldn't have answers yet; which I admit is a territory we've wandered into in this thread while we wait for Ferne to get back to us on information from the introduction cinematic, which doesn't seem to be gospel at this point.
... ... Good question.
I'd always pinned him as being the Paragon that went to the beast tribes. Maybe he was slinkin' off to do ... slinky things.
Seeing all the tattoo people praying to a stone maybe they really are demigods and there was praying to there parents. It make sense how louisoix can summon the power of the twelve to remake dalamud around bahamut.
I kinda thought that too, Louisoix knew a lot about the Primals, Urianger was basically Louisoix's right hand man so he could have easily passed on the information to the beastmen. I mean after all npc's were talking about a wandering Archon telling tales, maybe the reason he was wandering around was because he was spreading the stories and truths to the beastmen. Louisoix could never be seen consorting with the beastmen because he's suppose to be on "our" side.Quote:
I'd always pinned him as being the Paragon that went to the beast tribes. Maybe he was slinkin' off to do ... slinky things.
Yeah, I'm still for the The Twelve 'altars' being nothing more than an ancient sealing weapon. According to lore The Twelve were here long before the Allgans so I can't say for a fact that they didn't play any part. But I still view the 12 stones as nothing more than technology built by the Allgan Empire to seal Bahamut after he was unleashed (summoned perhaps by Dravnians who worship him?). The Crystal Tower is a tomb of an Allgan king and one of the 'altars' is associated with him, so I just can't see that being in any way a divine intervention. It would make sense for those descendants of the Allgans to pass down this knowledge, keep it in a sacred place like Sharlayan. An easy way to make it so people won't disturb the 'altars' name them after The Twelve and people would be more than willing to protect them.Quote:
Seeing all the tattoo people praying to a stone maybe they really are demigods and there was praying to there parents. It make sense how louisoix can summon the power of the twelve to remake dalamud around bahamut.
I think that it was the ritual itself that was the weapon. Louisoix admits in 'Living on a Prayer' that it was his Circle of Knowing that recently carved the symbols of The Twelve into the old stones around Eorzea and that they were to be used as conduits to channel the prayers. That's why they didn't glow, at first.
If you pull up the master map of Eorzea and place the symbols on that map, you'll notice that all the Circle of Knowing did was form a circle around Mor Dhona - the place with the highest concentration of aether in our land.
They ritualized a fail-safe to protect our area, and then couldn't muster enough power behind it to overcome Bahamut's influence. Seeing that he'd led personally us all to this destruction on false hope (not that this wasn't a war that could be lost, but that our gods would see us through it), Louisoix re-diverted what energy was left to be called upon into summoning the powers of just Althyk (deity of change, space, and time).
http://i1310.photobucket.com/albums/...inalBattle.png
Symbol Seen Here
Knowing that they'd failed in preventing the Umbral Era, he saves those who fought under his leadership, trusting that the work they've done will at least give us another chance at eventually establishing the Seventh Astral, so he smiles as the magic fades around him.
Ah man, this is why I hate speeding through quests lol. I totally missed this part. That changes everything in my theory. Thanks for the clarification. So many questions, makes me want to view every single CS and read every bit of npc dialogue.Quote:
Louisoix admits in 'Living on a Prayer' that it was his Circle of Knowing that recently carved the symbols of The Twelve into the old stones around Eorzea and that they were to be used as conduits to channel the prayers. That's why they didn't glow, at first.
Cor, Moose. You've put into words what was going through my brain. That reeked of an epic-level arcanist spell cast by Louisoix, invoking the power of aetherytic beings through them.
And I wouldn't write off the Twelve's existance as a hoax either, not when in Gridania quest #3, a moogle brings a message from the great arbor spirit Everschade that denotes those beckoned by the wood as messengers of Nophica herself.
More to the point though...
It seems as if we have our foundation for the arcanist class having the summoner job.
On a slightly related note, we may have also stumbled upon the foundation of Ishgard's war against dragonkind: Bahamut. I dread to think how Ishgard might react to all this.
Let's also recall what two jobs are missing from our CG videos: Monk and Dragoon. On the latter, I find it somewhat curious that the marketing team would neglect to show off what is arguably the most popular job in FF history. Unless, of course, they had a bloody good story-based reason to do it. Kind of like not showing arguably the most popular primal, Bahamut, in promotional material (and also leaving out Shiva - what's up with that?).
That's a perfect example of the reason I stress so hard that everything we talk about here as far as theories go is only to understand what already exists in context. ONE LINE by SE, and even the best speculation all comes crashing down in a spectacular case of Silent Hill syndrome XD
Will respond to Cata soon, just rushing out the door atm :P
Another theory I saw earlier on in the topic was the prison Dalamud was the one absorbing the aether of the failed primals such as Garuda and Ifrit. As the ending FMV ended, a horse whinnying, a screech and some low growls could be heard. This may be stretching it, but it heralds that at least, at the end, Odin and Garuda and Ifrit came to the scene of destruction. But how?
Since the prison was blown up by Bahamut's megaflare, the pieces of the prison slammed into the ground. The remaining aether leaked into the ground. We see pieces of the prison weakening in the beginning hitting Coerthas, and we definitely see the remains of the prison slam into Thanalan. Since the primals draw on the aether, would this have awakened the primals from their abstract state?
It remains a question whether it was the prison was the one absorbing aether to maintain it's function, or was it Bahamut absorbing it. It could be both, aether filtering through the walls in order to reach Bahamut. As the ending implies that the Twelve was the one who originally sealed Bahamut in the prison, and the Twelve required aether for their work, that also would imply that the prison needed aether to maintain it's seal. And Bahamut being a primal at it's core would need aether to grow stronger as well.
About Althyk's role in this; it seems that just because Louisoix could use Althyk's glyph doesn't mean he's the only person capable. What if the whole Circle of Knowing could use it, seeing as Echo is a deep measure of them? Would that mean the players, as a result of Echo, also gain the ability to manipulate time? (maybe even herald the lore inclusion of Time Mage)
This was a lot of information to digest - I'm going to bookmark this thread and slowly absorb and categorise events in my own notes.
Oh, and for lore hunters, there are a few continents/landmarks mentioned ingame that I picked up. You may or may not have them in your notes, but sharing is caring.
- Meracydia
- Gardens of Xarakish
- Floating Lakes of Voor Sian Siran
I apologize if this is a bit off-topic, but just hearing about these places gets me excited. I know that Yoshi--uh....the Wandering Minstrel mentioned at least a couple of the locations you listed. Hopefully that's a hint of what's to come in future expansions.
I know it will be a long time before we see these places in game (if we see them at all), but I can't wait to find out what kind of lands the dev team is cooking up beyond Eorzea's horizon!
P.S.: Those are some kick-ass area names, by the way. If that was you, LOC team, then great job! :D
Also, as an add-on to my previous post about aether returning to the land and empowering the primals again - given that the Twelve's sealing magic failed, it's very possible that the remaining aether dissipates either into Bahamut or into the ground - I'm willing to bet the latter because you see the remaining magic falling away. As the scale of the sealing spell is probably one of the largest spells we've ever seen (expanding at it's largest diameter from Limsa Lominsa to Nine Ivies) it's very probably that the amount of aether returned to the land is in huge amounts - enough to empower the primals again to regain corporeal form.
I likened the aether flow in Eorzea to that of the leylines of the earth. Aetherytes being the places where aether flow is very abundant and we take advantage of it's power.
It's kinda interesting, Ifrit was summoned into our plane by the Amalj'aa. Garuda seemed to do whatever she wanted without being summoned by the Ixali. Since we defeated them in the storyline and their aether was absorbed by Bahamut, I wonder if all it would take for the Beastmen would be to take their hoarded Crystals and resummon Ifrit and Garuda.
On that subject of a lot of Aether returning to the earth, it'll also help accelerate the regrowth of life.
Hmm...just thought about something. Yoshi-P said in the last live producer letter, what happened to Louisoix will be explained in ARR.
ODIN??? Or maybe even Ramuh...
That Elezen in the original cut scene... isn't he the guy that gives you leves in Limsa?
He's believed to be the Black Mage in the Bahamut CS and the ARR CS' we've seen. Basically everyone from the Opening Movie except the female Elezen are together and were fighting the Garleans before Bahamut appeared (you could say they represent us, the adventurers) and were then 'teleported' to the future.
Ya the people we see in the videos is represent us in the video that why we don't see them anywhere in the game because it ourself we need to be looking at :) the first video show leves work and the reason behind it and also how some race somewhat dislike each other lol.
I love it and can't wait to see more of the video as this game goes on.