Can we get a preview of some of the new character customization options for Roegadyn?
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Can we get a preview of some of the new character customization options for Roegadyn?
How will SMN work?
Will he have permanent or temporary summons that last a few seconds?
Will mage's have the abilty to have their own weapon skills like they did before Auto Attack came out?
On the ffxiv ARR site you have two "coming soon" areas left in the armory system.
Sooooooo............?
Will Vera be a playable race at ARR Release?
What will be the class accoicated with Red Mage?
When will Red Mage be Released and what role will it take on?
Will Fishing Become more useful/interesting ? As in FFXI fishing had the ability to fish up monsters?
What changes will be made to the crafting jobs, and what impact will it make on crafting?
Has the new race been decided yet? Or is there any concept art/ideas for what it may be like?
Is the Marauder/Warrior going to see a more clear direction such as a Damage dealer or a tank?
Is there any new information for the Gold Saucer/Crystal Tower? If not, what would you personally want them to be like?
Will the loot system for 2.0 be different then the current system employed for boss/primal fights and challenges?
How will the "Color ID" system work?
Will DoH/DoL be getting new classes/jobs in the near future? Will they be getting any new party-related content?
What will be the currency for Smn/arn relic ? or relic currency for other plausible jobs?
What will be the cost of personal housing? So me and current low in gil people can plan to generate income to purchase or get personal housing.
Would it be plausible to add crafting synths to say alchemy to combine say a STR +10 with another STR +10 to make a STR +18 with an HQ of STR + 20 ?
Is it plausible to add materia that specifically Adds particualar jobs main and off hand stats For example Monks STR and INT having like wise mans vision materia but with main and off hand stats ?
Example:
Tifia Materia Grade IV:
STR + 7~10 INT +7~10
Will there be same sex marriages in 2.0?
Will players do idle /emotes if they don't move after a certain period of time? (eg. Highlanders flex their muscles, Miqo'te play around with a ball of yarn, etc.)
We haven't heard about this particular matter since 2.0's announcement on Oct. 14th, 2011....but how will Ishgard Dragon Defense work?
Will we still be able to move our characters around freely in A Realm Reborn, or will I always be looking at my character's back? (for screenshot-taking purposes)
With regards to Summoner, will the Pet be out at all times until death or its dismissed without any penalties? By this I mean like XI and MP Perp.
Again Summoner, any chance of giving us details on this "Primal Essences" thing thats been mentioned? Also any pet examples?
How will loot work for raids/primals in 2.0? Will we earn tokens, or have low drop rates, or a mix?
Question:
Why the decision to remove what made XIV so unique?
I.E: The movement animations, the camera control, the fluid animations when stopping/accelerating. Was it all because of the introduction of jump and to remove casting animation lock or is 2.0 simply a downgrade from a unique MMO into a generic catering to Keyboard and mouse MMO?
Will it be easier to respec your class than having hymns that you can only use once in 2.0?
Will we be able to search exclusively for HQ or melded goods? perhaps even filter by number of melds?
Will we have a decent drop rate / token system for content rewards? one which has a lot less influence on luck or RNG.
Have v1.x's detailed movement animations, currently lacking from 'ARR's pre-Alpha footage, been removed permanently?
Hello, much thanks for putting together another LIVE letter.
Question:
Would you be able to elaborate on how you will distribute the ARR Client?
Will you be updating the Launcher and Patcher before ARR Alpha/Beta Client is released?
When can we expect a Benchmark launch of ARR?; I know many people would like this.
Can the developers add NPcs to give all weapons/equipment (Dungeon, Relic etc) after the November 1st save so player's can have a final fun farewell?
Much Thanks,
How will dying gears work, will we have more than just 2 or 3 color options for each piece?
For SE to be able to better deal with issues here in the west, will there be support teams in the new data centers? And can we get a more personalized service instead of the "standard procedure" that we are getting, so that we can know what is going on with our accounts?
Can you give some details about the new loot distribution system (need/greed/etc) that you will be implementing in 2.0?
Can you show/tell us anything about female Highlanders? We haven't seen or heard a single thing since the lone piece of concept art we got in the 2.0 PDFs.
Will current players who have already completed the the main scenario story be given the option to replay it, too see the changes?
What exactly, and aside from Free Company participation of some sort, will be the limitations on the availability of player housing?
How is the Repair function being overhauled for ARR?
What is being done to stop the RMT flood? Will you make sure RMT characters are deleted and do not transfer to A Realm Reborn?
http://i.imgur.com/acJUg.jpg
Will the feedback received from the alpha/beta testing phase actually be taken into account this time?
The limit break trailer shows adventurers in formations while fighting. Early concepts for FFXIV also showed formations. will formations play a larger role in ARR?