TLDR : I can't imagine people learning without my totally valuable advice which i of course deliver in the most rude and passive aggressive way possible! Why are those dirty snowflake noobs not crawling to my superior mentor feet?!!!
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*Flashback to SHB*
Me, a Scholar who died to mob autos and boss autos: "Why am I taking damage?"
The Paladin: "UH IDK WHY DO-(I forgot what was said after this)"
Me: *Gets vote kicked and tells guildmates what happened*
Guild Mates: "Yeah, that's what happens when the tank doesn't know their AOE rotation."
Btw this was a LEVEL 80 DUNGEON.
Had a really hilarious similar experience in Mount Gulg, the paladin tank didn't use aoe at all and was telling us that he is tanking since ARR and you focus one mob down at a time and that is faster than aoe. Meanwhile we had a summoner with us which was just crying in the background cause 99% of his kit is automatically aoe. Had to kick him in the end cause he didn't wanted to listen and the healer would just randomly get aggro cause of their heals...not to speak about the summoner who just spammed ruin.
Reposting this bc of new page and I want a response to this
If you are unable to
- Make comments, tell people to improve, that they are underperforming, that they are the problem in the group because they are not doing enough DPS, healing or tanking badly
- Parses are banned and entirely forbidden
How is random Johnny supposed to know they are performing absolutely terrible, if people cant make comments to them, and that they actually cant see it ? How are you going to question your own abilities and your own skill at a job if you have no tools to even see that you are underperforming ?
I simply clarified what that person was saying as you constantly skew what folks are saying. I even said myself I don't wait til I'm asked. As a mentor I point out issues again when things go south but I go about it respectfully. I'll either make a point of it or ask if folks need any pointers.
So this whole "no one has the right to tell you" bit makes no sense when it comes to me.
I personally didn't need some elaborate tool to show me how I was doing. As a tank I use the aggro meter to judge that. If I'm similarly geared to my CO tank yet struggle to keep aggro they're clearly better and I have work to do.
But thats just me. Some don't care to get better and that's alright
This is exactly what they said, they dont want people to comment on their skill and abilities to play a job, so how are they going to improve since there is nothing else to show them that they need to improve ?
They didnt say "I want to stay bad" you are absolutely right, but by saying "I dont want anybody to comment on my skill with this job", they are literally never going to get better because there is nothing else, no parse, and the game wont tell you that you're underperforming heavily.
There is a difference between "lol u suck" and actually helping people with non toxic comments. But what most people and probably you to understand under helping is telling people that their parses are low and that they should just quit and git gud and maybe unsub from life when you feel extra toxic today.
If you "help" in a unfriendly way people won't listen especially cause out of spite. I remember when all the folks here cried about the community guideline changes that now say that you need to suggest things to people and not just demand or belittle them.
So yeah, it's not about the if but instead more about the how.
If people have the attitude of "You don't pay my sub, You can't tell me how to play my job!" They're entitled to think that, but the second they step into harder content (Savage, EX, ULT.) That attitude needs to go out the window. Especially in learning parties. Though it doesn't happen often I've seen More than a few people who seem to think that other people should carry them, and they should be immune from criticism for their performance which is causing wipes.
People overall just need to accept that criticism and constructive feedback =/= a personal attack.
Anyone who doesnt believe that a huge majority in this game are absurdly fragile is absolutely in denial lol. People freak out and act like the biggest victims in the world over the teeniest tiniest things. They genuinely think XIV is their safe space where nothing can ever go wrong and everything should cater to them because they're unique, precious and special-just shatters their immersion right into tiny pieces immediately the moment anybody does anything that they themselves dont like or wouldnt do.
"I'D never pull that much" fantastic Susie-bob, now press your buttons and kill with us. -too easy, they'd rather sit and type about how their way would have been much better, as if they could pass out behind their monitor and any of us would notice or morn about it. Not even hitting anything, could have died right when they loaded in for all we know. Might as well have-initiate that vote kick. Then someone else will wanna be empathetic- "well maybe they're right" now you have TWO idiots talking when you could finishing your content.
All this talk and worship about how Yoshi values our time, but the players load in and salivate just waiting for the next best opportunity to take center stage and waste as many of our time as possible. Main character syndrome swung into full effect. 'everything is about ME!!!!!'. Even if someone makes a mistake. Sometimes the person wasting everyones time is the person in the fetal position crying because someone messed something up. Don't drag it out or get petty, you turn off your screen and look like a chimpanzee in the reflection. Just correct the direct problem at hand with the crucial information and shut up for the rest. Take the rest to therapy or your mommy.
I don't run into people complaining about wall to wall pulls, or pulling too little very often. 99% of the time the healer will say "Hey, I'm new, please take it easy." The only fragility in a situation like that would be if the tank would wall to wall pull anyway because "They know better." But does this scenario even happen that frequently? I haven't had anyone argue in any DF dungeon in probably 3 months, and I am constantly leveling jobs on both my main and alts. This post seems like an extreme overreaction to an incident in one dungeon.
To start how can you claim most players are fragile when you've not even played with most of the playerbase? Do you have multiple characters on multiple DC/Regions with extensive time put into each one in order to know this? My money says you don't.
You're whining more than they are...I've seen more from you here complaining about this stuff than I've seen people complain about criticism towards them in all my years of playing.
I always love the whole go to therapy bit because you guys aren't saying that due to genuine care for said person. You're saying that to demean them and get them far away from you because you feel something is wrong with em n you want no part of it. "Do what I say then be quiet" only makes you look toxic. You are a shining example of why Yoshi P goes about parsing n such the way he does with this game. And before some goof says it I'm not claiming his methods are good or bad. I just get why he runs the game the way he does in this regard.
Yes they're nuisances and obviously we all want them to get far away from us LOL
You guys can spend infinite energy coddling someone with clinical social anxiety but I ain't wasting energy or time on that. That's the hard truth lmao no one likes someone who's so mentally fragile they collapse if you say they should've used Cure II instead of Cure III. I'm not a tapdancer and I ain't tiptoeing all over the glass floor.
On one hand we are told the content is so easy it's a snoozefest with no challenge whatsoever.
Then on the other we are told that inept players are a big issue.
If content is still no challenge whatsoever, then who cares? So something takes an extra 5 minutes. If you can't handle that, only go with pre-mades that play to your standards.
90% of runs go fine with pugs. The rest it's not like you will see these people again.
If you are incapable, or unable, or unwilling, to express yourself without the use of multiple f words and other obscenities, id say thats a YOU problem.Quote:
You guys can spend infinite energy coddling someone with clinical social anxiety but I ain't wasting energy or time on that
Hasnt seemed to have stopped you.Quote:
This game is like the ultimate safe space for people, cant criticize the game
I have offered advice and assistance multiple times and never been reported. Ever stop to think it isnt what you say, but how you say it?Quote:
cant criticize the players
The reasons for this have been stated thousands of times.Quote:
no official parses
See, if you do that, then you are advertising the fact you are using a parser, which you are NOT PERMITTED to use, additionally, the rule is, was, and always has been that IF you are using one, KEEP YOUR MOUTH SHUT. Dont harass others. Its that easy.Quote:
cant comment on someone's dps or you get banned
Or maybe its more of a zero tolerance for others inability to keep their tempers and not to scream abuse at people. To which, I agree. Stormpeaks, lemme ask you, would you DARE go off on an expletive laden tirade at someone in public?Quote:
, it's something of its own really, it can be a bit scary sometimes how triggered people get in this game compared to other games.
No?
Then dont do it ingame.
Simple.
This is why I disabled all interactions in game, tells, and chat disabled.
You are right, it doesn't matter what the topic is people will reply just to reply and it doesn't take much to derail the initial idea, not that it matters in most threads like these anyway...
Guess we figured out which one we're in though, being bored enough to chat through a random troll thread huh.
I've said it other places and I'll reiterate it here. FFXIV is relatively unique among MMOs in that its community takes smug, passive-aggressive My Way Or The Highway toxic casualism and pretends as if the Mean Girl approach is "nice".
The game does not facilitate player growth or the formation of friendships. You can have reached level cap and slogged through the 400+ hour long story and have never understood how to play your class or have found a friend.
Oldschool MMOs were hard. Take Vanilla WoW for instance. The world had packs of dangerous mobs that were very risky to take on by yourself, and it would take a long time to get to wherever you wanted to go, so you didn't want to die, and there could be a considerable monetary loss in repair bills and food and potions and arrows and so on. You could theoretically solo to cap farming easy mobs but it would take a long time, and you would be in the dark without other people sharing information with you. So you really wanted to play in a party with other people. There was no LFR or Duty Roulette to automate grouping for you. So you had to actually talk to other people and form bonds with them over your several hour long play session, be on your best behavior if you wanted people to group up with you again and for you to not get bad reputation on your server. And then you network with more and more people and before you know it, you're forming a big guild. If you didn't already know social etiquette, you would. If you make a mistake, it's okay because you're with friends and they will teach you how to get better.
Then LFD happened, where players could click a button and then be placed into a group without needing to socialize, for the purpose of doing 15-30 minute long bite sized content that was not difficult, and the stakes were further reduced as repair bills and food and potions and etc weren't expensive anymore. So people could spam dungeon roulette to level up and reach endgame having never formed a bond with other players or learned how to socialize. A mercenary mentality seeped into the game where players started viewing each other as cogs in a machine delaying them from getting their chores done. If someone is new and botches a mechanic, there are no bonds of friendship. Too much of a bother to stop and try to teach him, and those who do take the time to try to teach are often met with explosive outbursts. So it's easier to just kick the "underperformer" and replace them. This then leads to the playerbase becoming increasingly antisocial and the arise of toxicity as the mature oldtimer players are gradually replaced by a new generation.
FFXIV is no different with its roulette system, it's just that the player behavior is expressed a little differently due to the draconian chat policies. Rather than a player who botched something being instructed how to play better and exploding, he instead just silently quits.
Here, the game design of FFXIV (long cutscenes that can be interrupted by a boss pull) pits two different demographics of players against each other: the MMO audience where you have a group that is trying to minimize total manhours wasted, vs the individualistic mindset of visual novel players who want to go through the story at their own pace. As FFXIV's claim to popular fame is its story, you're naturally going to get a lot of story focused folks who aren't thinking about a MMO player's perspective on timely pulls.
All of it is against the ToS if not tolerated by the other side. Someone can report you for offensive jokes, ERP in public chats, "sex ads" and ofc inappropriate language or harassment.
It's kinda silly that you want to paint it like SE allows public NSFW interactions ingame, this is not the case. It is just private, which is not against the ToS. Or it doesn't get reported.
I have seen the same type of reaction since the very early stages of online gaming, such as in MUDs / MUSHs / MUx style text-based online games that started appearing in the early 90s when the internet became available for use by everyone.
There were already "roles" existing back then with tanks, healers and what they used to call "ammo" (present-day DPS). People rage-quit all the time and some people racked up reputation for being rage-quitters etc. Back then net-literacy was still in its infant stages. I recall in one game I played the game developers created humorous emotes based on some particular rage-quitters which is a problem in its own right, but the issue has existed since the dawn of online gaming.
I do visit some other places such as reddit for other games, and basically similar stories are shared of people rage-quitting, etc. I am not totally convinced this is special in FF14.
(Currently I also play EVE Online, which is filled with "mature" people who rage-quit all the time... probably because of how you can lose everything if you die in a hostile area and PKers can strip all of your belongings, etc).
This is what it's really about. I usually keep my mouth shut and don't offer unsolicited advice unless things are going really badly and we are wiping repeatedly, but I have NEVER experienced people getting upset or rage quitting because I said something. Most people either react positively or not at all if you're not being a jerk about things. A lot of the people I see "offering advice" are just being mean or blaming other people for their own mistakes, sometimes also saying absolute nonsense.
they don't even tell you what they've banned you for, so it's not like someone who got banned could be like "aha, yes. the way I asked that man to improve his tanking was the reason" and then show it to the rest of us as an example of how not to act
frankly, due to the asinine way in which moderation is handled in this game, it's way harder to know what's permissible than it ever should be. and since the tos says that "forcing a playstyle" is against the rules, that's such a broad concept that most people just go "eh, fuck it" and say nothing or play with their friends exclusively.
speaking as someone who's never been given any disciplinary issues, mainly because I just keep my mouth shut instead of commenting on all the stupid bullshit I used to see in dutyfinder. also OP is 100% right; this community wouldn't last a day in any other mmo because in other mmos they're not afraid to just tell you flat out that you suck if you suck, and they're not concerned with writing it out diplomatically because they don't give a shit. in many ways, it's what makes the xiv community special in a good way. but in some cases it's incredibly grating. going and playing other mmos has been like a breath of fresh air. just the blunt honesty and willingness to help people improve quickly without any of the walking-on-eggshells bullshit one puts up with in this game. hell, people joke around and act weird in other games because they're not worried someone will get butthurt and report them for it. in this game, I know most people don't say a word in content with randoms because even the smallest thing might get misunderstood or twisted into something it's not, and then the next thing you know you're in the gaol with a gm who won't tell you why you're there, but he'll happily put a strike on your account. it's so fucking stupid, honestly.
people acting like this isn't a big deal have got to be being facetious. Yeah, it hasn't happened to you. Until it does. And then you're wondering what the hell you even said, and you'll never know because they'll never tell you. Maybe you just said the word "hell" and it offended somebody. Maybe you called the boss ugly, but the illiterate guy in your group (who's basically been an anchor this whole time but everyone was too polite to say anything) misunderstood and thought you were talking about him, and now a day later you're in the gaol and the GM is like "haha I can't tell u why ur here but u've been a bad boy :)". How can anyone respect this stupid-ass system, like for real. Vague ToS policies, emotionally fragile snitches, and opaque moderation policies, what a winning combination. When it comes to taking quick criticism (i.e. a critique that isn't run through a public relations firm and rewritten 3 times to make sure it's as report-proof as possible) without melting down I've literally met people who're more capable of taking feedback in maplestory. God damned maplestory. I'll just be like "hey don't go with that build bro, there's no reason to do it" and they're like "oh shit? thanks for the heads up bro." But in this game I'll be like "hey bro, you should turn on your stance so our dps stop dying" and they'll either ignore me or come up with some subjective argument about why all playstyles are valid including theirs that is literally stopping us from progressing.
You can see if someone is doing sub-par DPS by looking at the emnity list. If a DRG is 8th on the list, they are either serverly under geared, or not playing properly. If a healer is 2nd on emnity, they are most likely overhealing.
And then you can watch them for a bit and figure it out for certain.
It's not rocket surgery.
In terms of "unsolicited advice", get over yourself? If someone offers up advice in a friendly or neutral way and you react with hostility because you "didn't ask", then you're self-centred. You're refusing to work as a team.
And you can try to claim that people only lash out if the advice giver is spewing toxicity and vulgarities, but that's a completely fabricated take.
While anecdotal, if my years of playing, I have seen on so many occasions someone offer up advice as simple as "you don't need to keep medica 2 up at all times" be responded to with anger.
It gets to the point where I'm actually surprised when someone takes advice, because usually they think they're better than that. I even thank people for taking the advice. Even if in the next run they do, they forget about it. I still make sure to thank them.
It's time for people to start humbling themselves. If someone is offering advice, maybe they know something you don't. But if you close yourself off to advice no matter how it's presented, then obviously you don't care about working as a team, and completing the object as a team. You only care about yourself.
Advice is not toxic.
Every time they out themselves at the beginning by writing “Bonjour” I swear a little tear rolls down my face
https://i.redd.it/nl4q51dn2za71.jpg
I have about 15- 20 years in multiplay gaming that says otherwise.Quote:
And you can try to claim that people only lash out if the advice giver is spewing toxicity and vulgarities, but that's a completely fabricated take.
But, believe what you wish.