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I give comms out at random most of the time. Only when someone really stands out, which is rare for me for good or ill, do I intentionally pick someone.
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Maybe people will think this is heresy, but I rarely give comms I only really give them if I feel like someone made a more obvious above average effort.
Partly it's because I quite frankly simply forget too.
I might give DPS a comm if I see them actually using their abilities instead of being lazy, like MNK using Anatman and charging Chakras and doing all their positionals while using True North and Riddle of Earth accordingly, using Mantra when big damage is coming out from the boss and in big pulls etc.
Same with BLM if I see a BLM with really good uptime who is using their arsenal, basically if you're a DPS and I see that you make an actual effort instead of just doing the bare-minimum.
Or a SAM that is actually playing properly, I do notice.
I almost feel like throwing it at NIN's simply for using Trick Attack on CD because quite frankly it feels like almost no NIN's do it's like they just do the first one and then forget that it even exists.
If I notice that they actually do use it on CD I might throw it at them too or if I see them using their teleport last sec to get extra hits in etc.
Edit: The real answer tho is that if you're a friendly person you're 500 times more likely to get it than if you're a shitty person too.
If someone is just especially nice I might give it to them too.
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As a healer, I give the comm to the player who I thought performed the best and/or annoyed me the least during a run.
As a DPS, I generally give it to the other DPS unless I notice they are playing poorly.
As a tank, I just give it to the healer for having to take care of me. >w>()
Naturally, being helpful, friendly, and/or having nice glam increase your odds of getting the comm. Also, if it's your first run and you don't need to be babysat increase it too.
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Knowing the pain of unappreciated DPS everywhere... I almost always give my comm to fellow dps unless they're especially atrocious in performance or behavior. If tanking or healing I'll still lean toward dps since a fast run was through competent dps 90% of the time.
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I haven't cared about comms in forever. I typically...
If I'm tank, I comm Healer
If I'm Healer, I comm Tank
If I'm DPS, I comm other DPS
People have to do something special to make me deviate from that and lose my comm rather than "earn" my comm.
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Typically because I'm the healer and am either playing with a friend who's a tank or because I feel like the dps never gets them and I wanna be nice.
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I main Healer, but give comms to DPS most of the time. Reason being that, just because you are a Tank/Healer, does not mean you earn it by default.
I see a lot of DPS trying their hardest to be good at what they do, they do not get enough recognition for that in my eyes (I play all classes, thou main Healers),
so I'm familiar with DPS classes rotations and skills, and on fight by fight basis I decide who from the 2 to 4 DPS did the best and give the comms to him.
I will give Comms to Healers and Tanks only if they go above and beyond their normal role. Like a PAL off healing when a healer is dead in a Raid, or a GNB gives Heart of Stone to someone just being resurrected so he does not take fatal damage and so on. Same for Healers, I will give you coms if you Pre shield Tank busters, use rescue to help others, etc.
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Being bottom of the comm list.
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I'm on console, so I can't really measure a fellow DPS's performance very accurately.
If I feel stuff melting fast, I commend the other DPS and even sometimes praise their performance at the end of the duty.
If they can outDPS my BRD (or gives me a run for my money) while having a not-so-stellar gear, they definitely get a comm.
If I notice them using their different tools well, I commend them.
If they're friendly and aren't atrocious at their job, I give them a comm too.
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If I bother to commend, it's because someone stood out. That could be because I saw an excellent player, or... a remarkable example of the opposite.
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None if I play a dps I just randomly pick another dps to give comm to. If i'm a healer give it to other healer if not to the tank.
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My criteria is as follows: Are they a DPS? If yes, the get a comm. If no, they don't. Tanks and healers get enough already.
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Let me start by saying, I'll only give commendations for two reasons: 1) I'm completing that portion of the Challenge Log. 2) I felt that you deserve it.
Next, there's a few things I won't commend you for:
Your Role. I won't give you a commendation just for being a DPS, Healer or Tank. Filling the queue is not worth my commendation.
Your name. Whether I find your name cute, humourous, offensive or vulgar is not worth my commendation.
Your playtime. You could have started the game during the infamous 1.0 launch or yesterday. Neither are worth my commendation.
Your glamour. No glamour, bikini babe, smallclothes, smutglam, cosplayglam, etc. are not worth my commendation. I may comment on it if I like it. I may emote at you - with messages hidden - if I don't.
Note: Obviously disruptive behavior won't get a commendation, but perhaps a report or vote kick, depending on the severity. A swift Rescue for lolz - once - may win a lol or gg from me.
That out of the way, I'll commend you for:
Pleasantness. If you're pleasant to be around there's a good chance I'll commend you. Not talking does not mean you're pleasant to be around and using "o/", "{Hello!}", "tyfp" and "gg" also doesn't mean you're pleasant to be around. That's pretty neutral. Doesn't add or deter from the experience. I get it. You want to get in, get the content done and get out. Me too. And talking can make that take longer sometimes. No disagreement from me there. But my commendation goes towards those that makes the grind more enjoyable.
Roleplay. If you're immersed in the game with your character, behave with emotes and dialogue as if you're honestly experiencing it as the character - as long as its tastefully done (no, roleplaying a racist butthole for example doesn't work here) - I find worth the commendation. I like seeing it and will join you in this fun if you do. This improves the gameplay experience for me.
Skillfulness. I'm no godtier player myself so this isn't me being on a highhorse. I do, however, think I do well enough in the game and been playing long enough to have a grasp on what, as of right now, each of the jobs are capable of. And in 4 or 8-man content, I can tell from animations, sound effects, status icons and positioning what everyone's doing. I can see and hear when the tank is using Provoke on cooldown. I can hear when a Ninja fails their mudra. I can hear when a Monk didn't crit their Bootshine. We all can see when a boss doesn't have trick attack, demolish or healer DoT statuses.
We all make mistakes and have off-days, though. Absolutely. I don't avoid every AoE, I don't catch every positional and don't always hit True North when I know I'm missing a positional and, of course, sometimes if I do latency can always just say I didn't (a lag spike here or there has definitely ruined a combo, positional or AoE dodge for me) but if you're skilled at playing the job you are, I'll notice when you fumble and have an idea where your baseline is. Even better if you make use of your full kit for the scenario (no that doesn't mean Paladins spamming Clemency but using it when things are getting edgy instead of blindly trusting a healer playing chicken with our health-bars I will appreciate a lot) is a good time to me. Even better if they know how to minimally dodge AoE's, or use things like Rescue appropriately or to trivialize certain fights (had a healer notice my Surecast was on CD and that I missed the ice in Void Ark and amazingly negated my death with a perfectly timed rescue. Even if it didn't work, I heard it go off and know what they were TRYING to do). If I think you played your job well, it's worth a commendation from me.
I see folks generally putting healers or tanks above dps mostly because they're more easily in the spotlight but tanks haven't had enmity issues in years so the baseline of their job is absurdly easy. Turn on stance and hit everything. Healers have way more tools to heal than ever before. Keeping our HP up is what I expect you to do. Everyone deals damage but the dps should be dealing the most and they definitely have the tools to do so. Tanks that use their CDs well and position enemies well are playing more skillfully by default but they'll stand out more if they have good situational awareness - working with the Ninja and their Astrologian/Scholar/White Mage and grouping enemies in their zoned abilities and not cleaving the party. Or, far more frequently occurring lately, noticing chat when everyone is begging them to turn their bloody stance on.
With me, a DPS is just as likely to receive my commendation as would a Healer or Tank.
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4 man dungeons - I give my fellow DPS the comm cause I'm the other DPS and I figure tanks/healers com one another, kind of a courtesy thing I learned from other players back in ARR & HW days.
8 man / 24 man fights - If I give it to a DPS in these it's usually the DPS who is the same job as me or in the same role as me or a fellow lala.
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They used the limit break to aoe down a pack of mobs when your wall to wall pulling so it hits 20+ mobs to kill them quickly as it saves time. I see so many DPS players sitting on the limit break in dungeons.
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There is no criteria. I always play as DPS myself so the other DPS gets my com all the time because its so much harder for DPS to collect theirs.
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For me it's whoever didn't make it take longer, followed by whoever did something that made it better. If there's a situation where two people both could get my comms, I base it on who was the friendliest, and automatically disqualify anyone who was salty.
If everyone was rather quiet, then a tie is decided based on whose name I like the best.
If you have a name I don't like, you don't get my comms.
I don't give them to people who don't even say "o/." I'm assuming you're toxic. You might not be, but that's not the point.
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I give comms to the cutest person in the party.
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My criteria for all roles is pretty much the same: Cute Glam, Good conversation, exceptional in their role, helpful to others or Elezen.
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Depends on whether they have a sprout or not. Someone who does a lot of AOE work is a good contender.
A sprout who does peloton and tries to do the mechanics usually gets it even if they're not perfect.
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You're way overthinking it. Commendations don't mean jack. Most of the time as a DPS you will get one comm in four-man content and that is because the other DPS simply give you their commendation blindly. Meanwhile the tank and healer blindly commend each other unless a problem arose during the duty. There's no criteria for 99% of people, that's just reality.
In 8-man content it might be slightly different (maybe someone is running ACT and gives it to the top DPS or whatever) but generally comms mean nothing.
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If the tank/healer doesn't have a sprout I'll give it to a sprout DPS since I'm the other tank/healer, then bail ASAP so the DPS will likely commend them.
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I favor the DPS in general. Not that I don't appreciate a good/standout healer or tank, but even while commendations are overall meaningless, the "You have received a player commendation!" can be uplifting.
I play BLM a lot these days, and while I received a ton in SB as a healer, it never felt as good to get them as it does now. Of course, you'll never know the reasons WHY they commended you in particular... But small pleasures, I suppose.
Otherwise, uh... I tend to favor people who simply talk more than duty-start greetings. Even if chatting in the middle of fighting is not really possible, it leaves far more of a mark if a conversation is had.
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I only have 3 categories for commendation
1) Were they nice/cooperative
2) Were they making reasonable plays
3) How fly was their glamour
The third category is the most important though
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Generally it is whomever happens to be left with me. 1 dps seems to always stick around with me and they get the comm. Everyone else breaks with a quickness for the exit. So the patient one gets it.
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From a healer main perspective, I give them coms when they do proper mechanics, use well-timed mitigation and do decent to outstanding dps. I tend to pay attention more to the classes that are more technically complex to perform as
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Uses LB, preferably more than once. Actually does damage.
Last one is really important, it's kind of rare.
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Avoids telegraphs, uses LB, not being toxic in the chat, does okay damage. If both DPS plays good then it depends on glamour.
Since I play as a healer with tank friend I actually give a commendation to dps quite often.
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Being friendly, hot character, great glamour (immersive glamour to be specific & not modern or meme glam) & using their toolkit
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I just comm whoever made me mildly surprised for being decent at the game, whenever I go WAR, I comm the healer if they don't heal me at all and how much holies they throw out because they don't have to heal a BiS WAR using Nascent/Thrill/Equilibrium
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Depends on my role, but I play tank most often so I'll go by that.
By default healer gets my comm, but that can change depending on a few factors. If the healer is a healbot and doesn't contribute to dps, they don't get it. If they let me die at any point they've probably lost it as well unless it's a sheer party-wide mess-up. If either of these happened usually the dps who I think did the most damage/had less "afk" looking time gets it
But one thing that will always get a dps my comm, is aoe lb'ing a wall to wall pull. I see it happen so little, if they do it without me asking they're commed, I don't care about anything else
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I give dps commendations at random tbh, just as a treat.
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Were they decently good? Did they push the limit break button? If they have a buff like drg or dnc, did they give it to me?
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If I see a single Xenoglossy or Foul, the BLM gets a comm. That's how low the bar has gone for me giving out DPS comms. And it still rarely happens.
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Commendation "criteria" is completely arbitrary. Mine is:
1. Hrothgar dps who pulled their weight.
2. Hrothgar tank who did their job decently.
3. Hrothgar healer who did their job decently.
4. Female Roe dps who pulled their weight.
5. Female Roe tank who did their job decently.
6. Female Roe healer who did their job decently.
7. Any non miqo, non female au'ra, non viera dps who pulled their weight.
8. Any non miqo, non female au'ra, non viera tank who pulled their weight.
9. Any non miqo, non female au'ra, non viera healer who pulled their weight.
10. Any tank that didn't "speedrun" and disrespected first-time players.
Everything after is whatever. I give healers and Miqo'tes the lowest priority because I don't support the way the community seems to put both in a sacred pedestal. I know DPS is hard to get commends for, and I know hrothgar are treated like they're invisible by people who don't do Bozja.
I won't commend someone who:
1. Pulls ahead of the tank even if they ask not to/healer is not managing
2. Bossy player who thinks everyone needs to fight the way they want even if the strategy is bad
3. Healer that doesn't DPS
4. Doesn't wait for players watching cutscenes
5. AFKs through Praetorium at any point
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I give some to dps if i didnt have to heal them much. I normally try and comms dps. Usually other healer or tank just are par and will get comms anyways.
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If I'm on my dps i usually give a fellow dps a comm because usually dps don't get comm. If I'm on my tank I'll give the healer a com if I'm my healer then tank gets it. I tend to be favorable to fellow blm, drg, sam. smn etc If the group is a complete fail no one gets a comm.
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If I am tank, I give com to healer.
If I am healer, I give com to tank.
If I am dps, I give com to other dps.
If we all did this, everyone would get 1 com a run.
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I give it to the dps who I think performed better.. If they are just auto-attacking,not aoeing,not doing mechanics etc then they don’t get it.
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As a tank:- Healer who doesn't run ahead of me.
- Healer who tends run ahead but asks larger pull size than default 2 groups politely.
--> I know green DPS Lyfe is great and Swiftcast must be reserved for Holy. But not every roulette healers are that cool and sometimes learning on the way. Better safe than sorry.
- Even if healer loses me for my default 2 group, it still goes to healer. Situations may vary but usually they can be under a learning curve.
- DPS doing mechanics well and fun!
As healer:- Tank who asks pull size at the beginning. Sorry people, I'm already sold to this tank.
- DPS who knows how to help tank to rounding up trashes + who knows to control the situation: i.e. pulling some stray mob to tank AOE, stunning some hectic AOE trash while tank's stun skill is on CD, etc.
- A tank in training, overwhelmed with tankxiety. This tank might screw up a lot. But you have my vote for encouragement. And usually, you will get it since the DPS mentioned at 2 is quite rare.
Remark: A tank complains me not dpsing as a healer will never gets my heal after that moment even in boss fight. The only you'll get heal will be vote kicking me. You told me to DPS first while failing in your group management.
As a DPS:- Fellow DPS unless that person is a troublemaker.
- A Tank/healer struggling to learn their job.
Above All:
Party savior!