I thought about this, but made me think whether or not the developers would be okay with CNJ being the only healer option pre 30.
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Enough people think having a unique "job specific currency" and "job specific super saiyan mode" makes the DPS feel distinct within their role, so they're not going to miss having more utilities.
Besides this game has been designing its high-end content with a very DPS tunnel vision, which discourages players from desiring anything that isn't adding more raw dps gain for them.
I definitely agree that the game has a severe lack of utilities.
It doesnt allow you to approach of situations in a different way, for example all dungeons are just boring tank and spank, due to the way our toolkits work we dont need to think or figure out cool ways to deal with an encounter, the answer is always DPS
I feel like this should be apparent since the game is about 4/8/24 person teams. Specifically working in unison to complete a goal usually unobtainable alone.