The random hidden timer was brought in because of house flippers. It sucks I know but removing that means that headache all over again
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The random hidden timer was brought in because of house flippers. It sucks I know but removing that means that headache all over again
It's not an obsession. I just really want a house and i hate to sit and not have fun and with chances that are so low, it might as well be a waste of time. But i hate it more that it force us to sit for hours just for this. You say that SE don't force us but you have no choice to do it if you want one.
And no, i would feel much better and happy with a house that i worked for with gils and put my time. Please, be respectful calling me with an obsession and it is my fault. I'm not the one who put this system. I can step back but i'm not gonna shut my mouth too. I have other games to play as well.
I have a apartment already but it is small and limited, no exterior and no gardening.( my fc uses gardening already and i'd like more to grow at my place). Not sure why you talk to me like this. I'm not gonna sue SE but it shouldn't be allowed.
I disagree with you. Standing, sitting, you know what i meant and saying intelligent people? I have only one tv, calm down. Taking breaks is what will make you lose it because it can open anytime while you are away. This system will make people not want to leave because the chances drop a lot and people can relocate anytime. Even if you say it is the player's choice, the system will punish you for not trying for hours.
An obsession? I play other games and do lots of other stuff in ffxiv, but i waited years to get one and still can't. Unhealthy like i said is a system forcing you to not take breaks or you won't get a house with a crowd. It is unfair and unhealthy and i don't understand you at all for saying it is not.
I feel not different, i always play other games when i get tired and i did and everything's fine. But i won't shut up and ignore this unfair housing system, no matter what people say.
I have an apartment already.
Maybe i was angry but this post is not very respectful to me saying it is my fault and not being intelligent.
I respect those who accept responsibility for their personal choices. You want to blame others for your personal choice. Why should I respect you in that case?
The system is neither unhealthy nor unfair in itself. It's the methods some players voluntarily choose to resort to in their obsession to own the plot that are unhealthy (camping) or unfair (using a bot or automated script).
Other players have been intelligent. They check, maybe hang around a few minutes then go do other things before checking again later. Many of those players have managed to get houses. How do we know? Because the players engaging in the obsessive placard camping come here or go to reddit or wherever to rage about how they had camped for hours and someone else who was only there for a few minutes managed to buy the plot (not even a relocation but a new purchase).
The system absolutely is a poor one in general but that's due to the lack of supply compared to the demand, not the timers. If SE fixed the supply issue, we wouldn't be having these discussions.
I can say the same for all of you in the forums. Lol i asked this post to be deleted. You all continue to insult with i'm stupid for just having an opinion. It's really pathetic... I'm ashamed to talk to people like this.
Just bye. Go post somewhere else. I'm done here. Let this thread die and move on.
You post a thread on impulse cause you missed housing rush
you spam your own post
people agree with you that the system sucks, but they give you logical answers as to why removing the timer is not the solution
you proceed to just assume we all love the system, and say that you cannot believe we don't see that the system is bad
.... but we're the weird ones
hmmmm .... I like this logic
For someone who is done op sure keeps coming back.
And to everyone, please don't assume that instanced housing will be a magical fix. Replace the wards with precisely the same number of instanced houses and what has been fixed? Don't just assume that their servers can handle unlimited instanced houses
Instanced housing doesn't work the same way wards do. It's load on entry, much like dungeons and other instanced duty content. Player wants to enter - instance gets loaded on the instance server. Player leaves - instance gets removed from the instance server. A player can't be in 2 different instances at the same time (short of having multiple service accounts). It's a very efficient use of server resources.
Wards on the other hand are like the open world zones. They are always there, player present or not. It doesn't matter how many of the 60 houses in a ward are owned or how many players are present in that ward - the ward is going to take up the same server resources constantly as long as servers aren't down for maintenance. Sadly, many of the wards are empty of players more often than not. It's pretty rare to see more than two or three players in a ward at a time short of a decent sized FC getting together to meet. Once a player enters a house, they're on an instance server and no longer in the ward. Our house interiors are already instanced.
You're right that technically the servers can't handle unlimited instanced housing but that's not going to be a problem unless every player decides they're going to sit in their housing at the same time. That's extremely unlikely to happen because housing itself doesn't offer much to do in the way of content and not every player is even logged into the game at the same time. If I look at my FC roster, friends list and linkshells, it's rare to see more than 10% of those online to be in housing whether it's the wards, a house or an apartment. The majority are in other locations.
If instanced housing was going to create problems for server resources, we'd see that problem in the MMOs that use instanced housing. It's not happening, not even in ESO where every player can own every single housing location in the game if they want (right now that's over 40 separate housing options).
Tips for camping:
-Be courteous. If you win a plot, lose a plot, or are joined by another camper please remember not to act cruel or entitled. The other players deserve the same chance you do
-Check city aetherytes every 4-6 hours (when auto demolition comes back, check at the top of every hour exactly, right as it rolls over from --:59)
-from the city aetheryte plaza, choose 'Residential District Aethernet,' check the directory page for all 42 wards and sub-wards, plots for sale show a price in white
-Goblet plots will be abandoned most frequently and camped by the fewest others, conversely, lakefront and beachfront properties are very likely to be taken by relocators
-Use the numpad (with numlock on: 0,0,0,0,4,0) or a controller to target/navigate the placard dialogue rather than the mouse, this avoids 'large mount' griefing
-Go to Party -> Search Info -> and change "Online" to "Busy" to automatically reject all tells and trade offers
-Conventional wisdom says that a plot will not become available until between hour 8 and hour 22 of the timer. So if you see a plot become vacant or know where someone relocated from, return in 8-10 hours with the goal of camping 12-14 hours, rather than camping the full 22. The only benefit of camping the first 8 would be possibly getting the tip on someones old plot when they relo into your camper
+FC specific: give multiple ranks the ability to purchase land for the FC, allowing you to camp multiple plots at one time and/or to camp plots in shifts
This is the best advice I can give a camper. Hopefully something here helps. Aside from this, do everything in your power to log on as servers come up on any new-wards day. Keep in mind that 8-10 hours after servers go live is when the relocated houses will begin opening, so treat that as something of a 'round 2'
Good luck!