Originally Posted by
Driavna
Personally, transforming those two dungeons to solo duties (accompanied by NPCs) will be a better experience for new players (will also finally solve the eternal problem with that roulette). Right now thanks to gear the difficulty is so low become anti-climatic, however, is not only a problem with ARR. Something similar happens with "The Singularity reactor", "The Royal Menagerie" and at some point "The Dying Gasp".
I mean, the trials before the final boss are harder.