No, from your other posts. Stay away from sarcasm and humour. You are better suited to grinding the market board and glorying in your imaginary money and real estate =)
Thanks for the like though!
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Honestly, I rather deal with the high-price or do like a lottery of potential buyer. I legit spend over 12h camping placard and only to get shank by relocators, twice. Hell, even when you do savage you know u are getting something out of it if complete, and even if you didn't the experiences still count. Camping a placard is IMO NOT a productive way to spend your time, especially when you paying for it not only monetary wise, but also progression/health.
And even with the high-price, it won't solve the current limits housing crisis we are facing in the long run. People will eventually get the money, but the plots of land available still stay the same. We will go back to the same placard camping BS again.
Can you explain something to me because there must be something I'm not understanding about instanced wards. There's 18 wards per housing area. They're not instanced, so they exist at all times taking up hardware resources. Let's say they all get turned to instances. Then, more wards can be created on the fly giving enough housing for everyone. I have an apartment, personal house, and my FC has a house; each are in different wards. When I run around in any of them, I typically see at least one or two other people there. I assume many wards are like that, each with a couple of people in them. So, if they let the amount of instances climb higher than what the maximum the servers can do, which I suspect will easily happen, then wouldn't people have to start queuing up to get into their houses if their ward isn't currently created, potentially for long periods of time? What am I not getting here?