New Job design vs Classic Job design
When working on the art for upcoming gear and equipment do you prefer to work on classic well established jobs such as White mage or do you prefer to work on new concepts to the final fantasy series such as Astrologian?
Material Choices for Character Costume designs
Hello Miss. Ayumi Namae!
In designing character costumes, how do you take into account the materials and fabric used for their gear? - Especially knowing that they may appear in both the cinematic opening and in game as an avatar. How far do conceptualize these material details of the designs?
I enjoy the costume and gear designs in game and I sometimes try to observe the avatar's fabric or material choices. I would often compare the in-game avatar to the cinematic render.
I am curious about your creative thought process on the material and fabric aspects of your designs and how the FFXIV 3D artists team collaborate with them in terms of rendering the intended material for the outfit.
Thank you for reading my question! :)
Costume changes for Main Characters
We've previously seen outfits in the game used to show the passage of time by having certain NPCs and Scions change into new clothes. (E.g. Lyse, Alisae, Cid) Are there any characters who have or haven't undergone such costume changes that you would like to personally redesign and what changes would you like to make to them?
For Namae and Yoshi-P about Bunnies
If we aren't getting smoll bunnies as a Viera sub race, could you explain the reasoning to deny us of such cute fluff?
If we are getting smol viera, just ignore me!
For Yoshi-P about Beastmaster and Dedicated Content
Since Blue Mage got it's own dedicated content, will Beast Master also get the same treatment? Will we get something like the Monster Arena from FFX-2? Which was really fun to fight fustom monsters and eventually Almighty Shinra.