for SE's sake, its a damn embarrassment. Like he said, their almost 10 year old game has around 200-300k players...and that game went to shit last year...and still it blows this game out the water...AND they get to charge full price lol.
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Wutai is a ghost town :P
200-300k is a bit high for XI.
My server atm has 1222 and at peak around 3.7k (And its a server that has never been merged lol) So to over-estimate an total; even if there was 10k people per server that is only 160k players. And i hugely doubt each server has 10k active players.
Please, do some common-sense-Math first.
Figaro has a resounding 292 right now.
Abyssea killed a lot, and recently the "game going in the wrong direction" is killing it even more. Their forums are no happier than ours, with threads to just state that FFXI isn't winning any popularity contests.
It seems only Yoshi wants to make a game people want to play, rather than a game they want to make XD, thats my personal opinion tho lol.
yours has not been merged, so yours is likely on the smaller end. My friend who re-joined the game last night did a /sea at 10pn EST and saw 2.6k people on (Asura, which was merged). Also according to the 2011 census that the there is quite a jump at each regions prime time http://www.playonline.com/ff11us/gui.../10/index.html
your math say 160k...which is pretty damn close to 200k...which STILL is massive compared to this game. Btw how was i supposed to do "common sense math" without knowing peak #s of all servers? oh wait....thats you just trying to be an arrogant ass...
Maybe if they didn't make paying so hard to do.... The payment options make it look like they don't even want us to play this game.
See reference: 'Something, Something, Dark side' -Family Guy
http://t2.gstatic.com/images?q=tbn:A...tNhiO3-dIdH5wU
Lindblum Status at GMT - 6:
01/06/12 - 475 players online at 15:40 CST
01/06/12 - 466 players online at 16:53 CST
01/06/12 - 448 players online at 17:20 CST
01/06/12 - 494 players online at 22:48 CST
01/07/12 - 531 players online at 08:10 CST
01/07/12 - 702 players online at 09:53 CST
01/07/12 - 628 players online at 11:25 CST
01/07/12 - 570 players online at 12:22 CST
01/07/12 - 507 players online at 13:55 CST
01/07/12 - 534 players online at 15:16 CST
01/07/12 - 534 players online at 16:52 CST
01/07/12 - 436 players online at 18:33 CST
01/07/12 - 548 players online at 20:57 CST
01/07/12 - 576 players online at 22:19 CST
01/08/12 - 504 players online at 01:30 CST
01/08/12 - 612 players online at 11:48 CST
Yeah I think Lindblum is one of the healthier servers and I'm going to try and keep track whenever I can.
Edit: Wait if there was some sort of sarcasm in that post then I completely missed it. I'm sadly only comparing the numbers to other FFXIV servers... Not other MMOs which I'm fairly certain FFXIV would get pummeled.
345 people online Besaid at this current moment. $60 for 180 days is beyond acceptable imo. Especially with the progress the game is making.
yeah, i know i can't wait for a server merge. we're sitting at 144 online on karnak atm. it's down to 41 if i only search english speaking players.
my biggest issue with the game is that there is hardly anyone on the server to play with and it's hard to even get a group to party with. my day consists of going out and farming solo daily because there is hardly anyone even searching for a party. playing a mmo solo is not much fun.
Yah you are right. I just checked my account, it was the 47.94 :D. For some reason last week it was showing I'd be charged 65 and the 47 now. Stoked.
Also, I have not read the forums this past week (was gone). But, I really do hope there are some server mergers. That would be amazing.
309 Online Saronia @2pm PST (5pm EST)
(Surprising since we were second lowest server pop right before payment. With all inactive accounts filtered out now throughout all servers looks like Saronia is a decent population (in comparison to others that is...)
Just checked my FFXI server for a comparison mid afternoon here 1701
http://i.imgur.com/WwWHq.jpg
Usually peaks at 2500 to 3000+ at night. There is a lot of unhappy players in FFXI too at the moment, with all planned war / mnk nerfs. Lack of new abilities at lv99, and horrible Voidwatch drop rates. Yet people still can't stop playing. Everyone seems pretty jaded on the FFXI forums too lol.
A server that doesnt merge means it is high because it doesnt require a merge, it has enough people, people merge into this server, making it even higher, and the leastest merge was less than a year ago.
Also there is only 1 prime time for the game itself, doesnt matter about regions, which is always PM>AM JST, it shows it on the wonderful census you showed.
Also dont know what your 2.6k is proving, If there was an average for 2.6k and you doubled it "just to make sure", that'd be roughly 5.2k active players on 16 servers that is 83.2k players, not 200-300k.
Also common-sense-Math is:
- Whats a good unrealistic number of active players: 10k
- How many servers are there? 16
AT MOST 160k, which is not nearly 200k.... cuse its 160k.....40 thousand away from 200k.
346 ppl on Besaid at 22:20 GMT
even still, WAY more then 30k tops this game has, with people constant complaining about how dead their server is. I quit FFXI because abysea IMO took a dump on the game...but right now, for 3$ more a month, FFXI looks like a hell of a better deal to me...at least it has content.
almost 10 year old game that many people hate because of the changes still 4-5x more players then the new one that has been being fixed for over a year now.
Expect this thread to get deleted for fear of bad press :p
I think abysea was the best thing to ever happen to FFXI in my opintion. Tons of new gear to work for that was way better then all the old stuff that has been top for 5+ years. You can have top end gear and play really casually with just 1 or 2 friends. Level cap raise, new ultimate empyrean weapons to work toward. Gave players tons of new stuff to do.
Abyssea only killed the game due to the expectations it creates.
Honestly, if FFXI devs could keep pumping out Abyssea style content every few months (which they apparently are not able to do) then it would be okay... but AFTER something like Abyssea going back to the old style with sidegrades galore, things just aren't looking pretty.
(also voidwatch has a terrible loot distribution system... its about as bad as Ifrit/Moogle, in fact it isn't very different)
Around 440 players on Lindblum 0:00 GMT
I'm not paying until I see post billing numbers.
446 on Beseid at 00:55.
http://www.ffxiah.com/database
This gives you an idea of the player population on FFXI, to be fair though, a lot of those can be mules as it's any character to have accessed the auction house. Then you still have stragglers left on the old servers, one of my buddies has not logged on since the merger, but is still paying. So I'm wondering if those are characters that just have not registered on their new destination server.
Surprisingly enough that number has climbed quite a bit over the last year or so, prior to Abyssea coming out it was starting to hit the 220,000 mark (I actually follow these numbers quite a bit). Also, the numbers are quite accurate, the minute anyone cancels their content ID, it usually shows up in LS' and such as inactive through ffxiah. As I said though, many of these can be mules, how many exactly, I have NO idea. Peak time on merged servers can easily hit upwards of 5,000 players during JP prime time and about 3,000-4,000 over NA prime time.
On the subject of Abyssea destroying the game, my guess is they thought XIV was going to succeed so they figured, let's give XI a last hurrah. We'll add these great stats to everyone, raise the cap to 99, it'll be a blast. Then XIV didn't do as well as anticipated, and SE realized, shit, a lot of people aren't leaving XI...we've now created something really fun that doesn't transfer over to regular Vana'diel. So now they're stuck figuring out what to do with the game, trying to keep it fun while not boosting stats for every event. I enjoyed Abyssea a lot, but now, I need something else and VW is just meh. If they can just drop PS2 support and add new expansions, they could breathe a whole lot more life into that game that's sustained itself very well for 10 years now.
And they will soon have less people, and rip off people who have supported them. Check out my post here http://forum.square-enix.com/ffxiv/t...away-customers. With few people, you think they should at least have some decent customer service, but it's not at all!
its nice to see there is something keeping some sort of figure around, which means i was pretty much right in the ball park.
like i told my friend who started back up...if they added a real full-on expansion, with new areas, maybe classes and new events built for 99, that has nothing to do with abysea, i would truly consider playing again.
Kashuan was at 343 around 12:00 GMT today. It was much higher than i actually expected but overall still pathetic. Lets hope they don't take as long to let us move worlds as they did to impliment a player search function.
Wutai had 289 online at 12:00 GMT, and now at 7:15 AM we have a whole 99. about what I expected for one of the deadest servers. I really do hope they do server merges.
That is very interesting, i had forgotten about FFXIAH statistics, it seems a little off from when you do /sea all's throughout the day the "active" you can calculate there seems a little off than what ffxiah has, though I am glad to SE XI doing much better than I expected as I've gone back to the game.
I agree new expansion would be a good way to go.