Hopefully this doesn't sound rude, but honestly if you think SE is going to nerf WHM and SCH down to AST's level, as opposed to buffing AST up to the other two, you're nuts.
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Hopefully this doesn't sound rude, but honestly if you think SE is going to nerf WHM and SCH down to AST's level, as opposed to buffing AST up to the other two, you're nuts.
AST needs more Mana. Using every Ewer on yourself to sustain your healing+dps reduces its utility too much.
The dps you add by going to cleric is waaaay more then what the card buff adds.
Just some suggestion:
-Draw: I think cards last for 30s when not used, Spread, or Royal Roaded. So what if the player when the player doesn't use the card, Draw doesn't have a cooldown? Or maybe lower the cooldown?
-Shuffle: With the suggestion above, make it so Shuffle doesn't draw the card you just shuffled.
-Benefic and Benefic II: Make their potency match Cure/Physick and Cure II. They're our basic heals, while the Aspected versions are utility.
-Disable: Make it not effect auto-attacks, please.
ilvl 180 and no, I don't feel AST is more gear dependent than the other healers. I more feel that doing dungeons with any healers job at low ilvl (<160) is a completly different exeprience than if you do it with full ilvl180. Also without wanting the best team ever, getting a tank that is not using ANY CDs during pack of 3 mobs or more or having such a slow dps that the packs of mobs are alive for ages, will often prevent you from adding dps and will likely run you out of MP fast regardless the healer job you're playing.
In raid that's still important, because I one shoted Alex 1&2 in full fc with correct tanks and dps, and on the contrary in the DF we needed 3 tries to kill them, not to mention the other healer was having as much MP issues as me.
I think we now should wait for the Alexander savage because right now the difficulty is only on finding the mechanics and respect them, almost no enrage, no check dps at least for the 2 first turns.
Edit : same for T3 now that I downed it as AST. Alexander right now doesn't make you use Ewer on you, but this card remains useless since now that means not even the healers need it. Maybe it's worse xD
Wouldn't be the first time they've done something like that. In the end it will all be about money. Who will stick around longer, the ones who easily complete content every day or the ones who feel challenged in everything we do? Let me put it this way, it is a good bet we have all used cheat codes on games. How long did you play that game after using a cheat code for infinite life or to get everything? Did you beat it and not play it again for a long time. We've all done it or most of us have. As this is not a free to play game they get heir money from subs and stuff at from mogstation they will chose the option that ensures longevity. Making things easy does not ensure longevity.
Well, the way I look at it. Buffing AST will make everyone happy. Nerfing WHM/SCH will make everyone incredibly pissed, potentially causing the people that play those jobs to quit the job or game altogether. I know what I would do if I were a game developer.
I've been a WHM/SCH main for a year and a half, and absolutely LOVE their new skills (minus Dissipation). I guarantee I would walk away from healing if they nerfed WHM/SCH down to the bare bones weak job that AST currently is.
Honestly the amount of people that would quit would be a drop in the hat spec with all the new players that have been popping up who would never know what they were missing. They have to think long term where most forum posts are only concerned with short term gains.
I'm curious how experienced are you with gaming companies? Game companies make content in advance so must always be looking at long term. What many people on here are focused on is a solution to a short term problem. Majority of the posts have said AST makes content hard while Whm and Sch make content easy. Honestly I can foresee a buff to AST and nerfs to Whm and Sch, will depend on the metrics gained from Alexander.
No, the majority of posts have stated AST is bare bones and not up to par with the other two healers.
It's quite obvious that the vast majority of the feedback on AST has been negative and that only a tiny percentage has been good. And looking at history of this game with Warrior, Scholar, Summoner and Dragoon as perfect examples, I really don't have any doubt AST will see some nice changes in the future.
Well look at Bard. What did they do to them when the game first came out? Prime example and a lot more people were pissed. They trivialized content and made other classes useless. Drg has been in the dumpster for a while if not most of 2.0 and they still have some improvements that need to be taken. smn had the misconception of being poor DPS due to how their dots worked but have actually been said by developers they were near top DPS. Warrior I just hate. Hate them as a healer and hated playing as one.
I'm glad you think AST is in a good position. Many of us do not. Many of us are very much disappointed with the job, as evidenced by the fact that there are countless posts and threads about it (much like Machinist).
Forums are rarely held to a high standard as they are opinion based and lack any supporting evidence that the developers are able to obtain as experience with a class is based on skill level which is biased on our parts. We had the same amount of posts about smn back in the day till those were squashed by yoshi p in a post he did. Yes I'm not saying they don't need some help as they do but from people's posts there seems to be a bigger problem than just AST.
LOL, except for the fact that the devs constantly monitor the feedback in the forums and make necessary changes. It's happened countless times (in fact I provided you four very real examples in my earlier post).
But, you seem to be very content on sitting pretty in your rose-tinted glasses, so I certainly won't deprive you of that. Have a good day!
SE is not prone to go off the forums alone. No development team worth their salt does. Yes it brings things to their attn but does not mean they will be worked on. And if I remember right so correct me if I'm wrong but smn actually received a nerf at one point. Not a buff.
And if you read my post you would see I was actually agreeing with you. I'm just saying be careful what you wish for. Game designers are well known for giving you what you want just not how you envisioned. Anyone who is familiar with SWG learned that the hard way.
You're right they have but they do not have the programs that the devs do and that is why I'm saying don't put much stock in what someone else has posted on a forum as the devs look for specific things that players do not have access to. Those same numbers were posted about summoners and were proven wrong. Take things with a grain of salt. Each of us have an opinion based on our own experiences.
My experience is yes they need some tweaking. I'm more hesitant to say they are broken and compare them to the other healers as they are unique in a way. Also I'm hesitant to say Whm and Sch allow tanks to be lazy and compete content easily compared to AST as that does send the message that maybe the problem isn't with AST overall but the other healing classes are trivializing content to a degree to be detrimental to the overall growth of the game. I'm saying be more careful in your word choice as the general message I've been getting is that AST don't make content easy enough. I doubt that was the intention but if I'm picking up on that then what are the devs reading from people's near identical posts?