Which is why those TCG are awful. They are the very definition of pay-to-win. I realized this way back when I tried to get into Magic.
Id be more upset if we didnt get the mobile version as well since it will have a connection to the in game version plus not having the booster pack in the CS would be like going to a comic store and them only carrying pictures of the booster packs for like MTG
this argument isn't really valid for TCG's tbh, TCG's in general are more about strategies overall than a strict "i have (insert better card type here), i basically win". also for offline TCG's the merchandise is tangible, not just a digital item that you technically don't even own. all said and done TCG companies are out to make money just like any business, and as such release new cards obtainable through booster packs and premade decks. someone can go and buy that ultra rare card from hobby shops true, but that doesn't necessarily equate to pay to win, you still have to know how to use the card properly.
TT is different in this because the cards in it don't have special abilities or trigger effects, it's just cards with numeric values on each side that determine the cards strength, thus it opens up potential for the p2w that everyone is afraid of seeing. the game requires strategy still, but not in the same context. as for the cards being in the cash shop, it's going to happen, doesn't really take a psychic to foresee that. the main issue here is if it's just going to be booster packs, which would be understandable, or if they're going to lock the strongest tier cards behind the cash shop, which would not be ok as that would be in line with the p2w format. in which case if they do lock the top tier cards behind the cash wall, i personally will cancel my sub as i was looking forward to this being an integral part of the game itself. otherwise i don't really care if they put booster packs in the shop.
k bye.
Killjoy. Some of us LIKE booster packs.
Which does raise a lot of interesting questions when looking at the argument from the free to play side of things. The whole argument of advantage can be reversed.
"Why should FFXIV players have an advantage over Free to Play players. Why are rare cards locked behind a paywall of a monthly subscription fee? Why are we forced to subscribe and play a game we don't want to play just to play a game that we do want to play? One that is marked as free to play? FFXIV players per their subscription are entitled to earn the cards for free by venturing out into the world, slaying mythical beast to earn the cards their way. Our Free to Play entitlements tell us if we want the card we have to plop down the $2 - $10 on the cash shop...Everybody's happy....."
Honestly think about it....
"Booster packs" in the cash shop are acceptable and to be expected... However, if they start selling exclusive single "rare and/or powerful" cards in the cash shop, or make it so the only method of obtaining said cards is through cash shop booster packs, etc, that is indeed a dealbreaker.
If players wish to expand their decks faster and possibly acquire a rare card in the process (think of those Pokémon card booster packs you bought as a kid, sometimes they had a powerful rare "foil" card in them) through the cash shop... that is totally fine. However, there needs to be another (albeit slower) in-game method of obtaining ALL of the exact same cards, ideally by battling NPCs and/or other players.
Damn right, it's a high. Played Yugioh for years. Still do (though I play online exclusively using programs). Way back when a card called "Dark Strike Fighter" wasn't on the banlist, I had developed a deck that used a number of Dark Machines, including a card called "Sphere of Chaos", a card of the highest rarity, Secret Rare. I needed one more of them, so I kept buying a pack or two a week until I got it. The third week, I pulled it out of my first pack and I lost all control of my knees and almost collapsed onto the floor. That's 1/3 of the fun of playing a TCG. Another 1/3 is building a deck with the cards you have, and the last 1/3 is actually playing the game.
Buying and pulling packs of cards is a huge part of the fun of a Trading Card Game. Triple Triad doesn't traditionally have that enjoyment as, in FFVIII, it relied largely on transmogrifying monsters into cards as well as gambling your own cards against someone else (a practice that I have never liked). It also doesn't have the appreciation for the deck-building aspect that most TCGs do. You pick any five cards from your entire collection and use that. Then the gameplay aspect is so... vanilla and bland. Seriously, how can anyone like Triple Triad over having a proper TCG in place?
But on topic, Triple Triad is a card game that requires about as much strategy as a game of Tic-Tac-Toe. There are no special card effects, you can only play one card per turn, you do not draw to gain new cards, you pick the cards that you play with so there is very little chance involved, and the special rules aren't really all that special.
I'd personally rather a card game where cards had effects and special abilities to put into question which cards are BiD (Best in Deck).
and then your card gets banned
TCGs are all about balancing its cards so that there is no "Best in Deck" card. Triple Triad, where there are no special abilities that can make weaker cards better than they are or stronger cards more detrimental to have in a deck. It's all about the numbers with Triple Triad. That makes it so every endgame Triple Triad hand is specialized to only have certain cards in it and, from a TCG standpoint, that is unacceptable.
I'm expecting Gold saucer to be able to buy triad packs for gil/whatever new currency is added with the Saucer, with a side option to buy a pack for 2 bucks from mog station. And guess what? I welcome it. Works in Hearthstone perfectly fine.
All the doomsday prophets just need to make good on their threats imo, and just go already, the constant complaints about the cash shop, and the constant 100 threads made about the conjecture about it, the turning every thread that has nothing to do with the cash shop into a thread about the cash shop is just obnoxious and annoying. If having a couple shiny objects that do nothing for the storyline of the game "ruin" it for you, you weren't very invested to begin with, to be honest. The cash shop is here. It's enjoyed by far more than it's been met with disdain, it's not going anywhere. Accept it and either use it, or don't. It's your choice not to, It's others' choice to do so. Grow up.
Meh I'll say the same thing I do in all these cash shop threads, don't talk about it be about it. Too many of you guys complain about things and threaten to leave and never do. In reality I don't care whether you stay or leave, I'm enjoying the game, I haven't bought anything from the cash shop but if something does strike me as a necessity I'll buy it. Most of the stuff in there cost less than two slices of pizza in the city I live in, if you can't afford it maybe you should ask yourself whether you should be playing video games or out looking for a better station in life.
Got my fantasia potions all their getting from me so my wallet still fat 0.~
Cards would be sold at the cost of 825 Tomes Of Philosophy.
Please look forward to it.
There is a 99% chance, that TT will be a standalone app via the SE Portal APP they have announced. This will then tie in with FFXIV on top of that. So yes, we will have to pay booster packs with real money.
Though no doubt there will be ways to get some rare cards in game (to actually advertise the game even more).
Stop comparing this game to hearthstone. Its free to play and download. This game is not.
If we have to pay for booster packs, I most likely won't participate in TT at all. If they are lacking other content because of the time they're spending on TT then that will be a problem for me. At the end of the day I'm playing this game because it's cheap entertainment and because I have fun playing it. If it gets to the point where I can't enjoy the experience without spending more money than my sub then I don't see the point anymore.
Only time will tell, I hope they can keep the experience fresh and fun. I'm really hoping that heavensward brings a larger variety of content in general and not just the usual + mini games.
http://www.animenewsnetwork.com/news...in-2015/.81160
TT will be free on the Portal App that will be made available soon. So, actually, if what they have said, then TT will be free and a standalone and will tie into FFXIV.
So it may have a lot more in common with HS than you think.
1. If you're going to leave... leave. Don't be all drama queen about it.
2. If you can't afford a few bucks if the mood strikes then maybe you shouldn't be playing a game with a sub to begin with. Perhaps your $$$ are better spent elsewhere.
3. If you're going to tell me about "Well it's the principle of the thing." then stop right there. The "Principle of the Thing" for a business (which I think some of you seem to forget that SE is) is to make money. They are not here to cater to you. They are here to find a balance of how much money they can collectively squeeze out of us while maintaining customer support.
It's not like we are talking about tons of money either here folks. Get over it.
Oh, did I mention that maybe you should wait for the details to come out before everyone loses their minds.
This goes for all games that require a cost, be it a one time purchase, reoccurring subscription or small transactions that give the player more to play with. So I'd have to agree with the above here. In the end, SE is still a business and they are doing their best to balance the costs to enjoyment. If you can't afford to play, maybe you should be looking elsewhere.
Jeebus.
You're not entitled to everything if you have a subscription. Go back and read the Terms and Conditions. .-.
Cash Shop is OPTIONAL, like every other damn game. I don't get why you want to complain about it here.
Paid Advantage is a problem.
I personally don't have issue with some vanity perks but if a person can purchase a card with real-world currency that gives them a competitive edge over somebody else, that's where I draw the line.
I wonder if anyone has actually quit based on principle yet.