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- Phantasy Star Online (minus the online, only did "couch co-op").
- Conquer Online (technically my first MMO I played online, a free one at that. Only played it because it was featured on an old Maximum PC back when they used to send free disks with programs n stuff with the mag. Was in Jr. High I think).
-FFXI (Poured a lot of hours into this game. RDM and DNC in XIV please SE!)
-FFXIV 1.1X (played for like an hour, laptop couldn't handle the game).
-FFXIV ARR
XI seems to be mentioned a LOT in this thread...think I'll go take a look, it sounds great!
Well, I guess if 1.x was considered a previous MMO I'd put that one under my belt too.
Just a little bit of Ragnarok Online :p
The reason I quit was because one the community was HORRIBLE and two being that Sega NA weren't giving us the same updates as they gave the Japanese servers, in fact the only updates we got were like 2 years after the JP got them :/
I quit 3 months before they announced they were shutting off the servers... >.>
KalOnline ( 4 Years)
World of Warcraft ( 3 Years)
FFXIV 1.0
The Secret World (2 Years)
FFXIV: ARR
Some bad run-of-the-mill MMOs like SWTOR, Maestia, Rift, C9 etc in between. (Never played them more than a week.)
I'll skip the numerous weakenings of resolve and visits back to old MMOs due to misty-eyed nostalgia but it goes something like this:
2000-2004 Everquest
2003-2004 Planetside
2003-2010 Final Fantasy XI (with a three year break from 2005 to 2008 when I deleted due to a friend stealing a kraken club ><)
2005-2012 World of Warcraft
2007-2007 Tabula Rasa
2007-2008 Vanguard: Saga of Heroes
2008-2009 Everquest 2
2013-2014 Final Fantasy XIV
Oho. A DR player huh. Been a long, long time since I left Elanthia. Some may think it doesn't qualify as an MMO but I think it counts based on the sub alone.
My short list:
Asheron's Call: My first "real" MMO. Some of the best emotes ever in that game. Still waiting on a /playdead and /ayotot here! Never played the 2nd one though.
FFXI: I still log in on occasion, but I never end up getting anything done.
FFXIV 1.0: I played from beta/launch until the end of the world.
Guild Wars 2: This game had me hooked for a while after XIV servers went down. Sadly, I haven't really paid it much mind since ARR's release. I miss goofing around on my Asura, but the XIV controller scheme has spoiled me.
That's about it for me. Unless you count the months or so I spent exploring NWN persistant worlds.
1997 - Ultima Online
1999 - Asheron's Call, Everquest (very brief), Lineage (very brief)
2001 - DAOC, Anarchy Online
2002 - Asheron's Call 2
2003 - Shadowbane, FFXI, EVE
2004 - City of Heroes
2005 - WoW, Guild Wars
2008 - Warhammer Online, Age of Conan
2010 - Star Trek Online
2011 - Allods Online, Star Wars: The Old Republic
2012 - Guild Wars 2, The Secret World,
2013 - TERA, FFXIV:ARR :)
There's also a whole slew of F2P MMO's I tried in a phase after WoW: Cataclysm trying to find something to fill the emptiness. lol
Everquest for 9 years from launch day up until 4 or soeyears ago. I have tried playing other games like wow, aion, ect but could never get into them. Tried ffxi but the controls felt.. heavy? Only way I can describe it. Played star wars the old republic the longest after everquest for about 2 months on release and hit max level.. that was about all there was to do.
Been playing ffxiv since beta and so far its the only one I've enjoyed this long.
EQ; 2004: First MMO. I got it while my brother got Star Wars Galaxies. For whatever reason.
World of Warcraft, 2004: Got it maybe a few months after launch. My first character, a mage, got up to Southshore before I grew I quit, citing boredom.
Star Wars Galaxies; 2004-2005: Instead of going back to EQ, I instead took over my brothers account and started playing SWG. This was in my opinion, the best MMO have ever played to date. The fact that I could spend a full week, going out on no adventures, flying in space, doing anything of serious interset, but hang out in the cantina and talk to adventurers and dancers as they came and gone was just the godsdamned best. I stayed with that game through the CU, and the NGE, having to finally quit when the NGE decimated Ahazi so hard that most of the major cities were empty. I still weep for that game. /cry
World of Warcraft, 2005-2011, 2012-2013 With the fall of SWG, I returned to WoW, where I made the first "Daiza", a Paladin for the Alliance. Played through TBC, WotLK, then when Cataclysm came, life started to get in the way. I took an extended break throughout most of the Cata expansion, then tried to get back into it for MoP, but by that point the magic was gone. Since then, I have been trying to find a new game that didn't remind me of WoW.
Star Wars Galaxies; 2011 During one of my WoW breaks, I went back to SWG for a bit, just for lulz. Then it was announced the game would close and I wept once more.
Star Wars: The Old Republic; 2011 After SWG was closed, I went to the next Star Wars game. Despite my high hopes, it was literally just WoW with Star Wars over it, and I couldn't justify playing it. When it went free to play, their deicision to make me have to pay for the option to hide the hideous head armor they gave you let me leave that game permanently.
TERA; 2013 One of the many free to play games I've played between 2011-2013, but it's the only one I seriously played for months, hence why it gets a place on the list. Good game, no real complaints and it only sounds like it started going to hell after I quit.
Guild Wars 2; 2013 This game continues to be a issue. I got it to play with a friend, whom never got it himself. When i did play, the action combat was...peh in my opinion. Don't know why it just didn't stick. I found no community in the game (when I was playing guilds were absolutely meaningless because you could join so many at once. Therefore, nobody ever spoke to each other. And to cap of off, the dynamic questing sounds great until you reach a point where you can't do anything alone because you are to weak, and there is nobody around to help with those quests. Quit after about a month of trying to enjoy the game. That said, I still have the game on my computer, and I make sure it is always patched, yet I don't play it.
Final Fantasy XIV: A Realm Reborn; 2013- I wanted to play the original, but after hearing that it sucked, and my computer could never run it, I passed on it. Then it came back and I heard it didn't suck and here I am. The irony that I have spent the last three years trying to find an MMO that didn't play like WoW, then I main the game that is basically "WoW but with Final Fantasy over it." But eh. Details.
Honorable Mentions:
Rubies of Eventide; 2004: I played this game for maybe a month, before moving back to a subscription game. To be honest, I have no substational memory of this game, but for some reason it always comes back to me when I think of the MMOs of old.
Gates to Heaven; 2004: Another free to play game. This was the one that seriously started it all. Go to YouTube, do a search for A Desert Sun Gates to Heaven to hear the login theme. The game was not good by any new or old standard. Classes were gender locked, and it was very very bland. But for some reason, it clicked and the memory of running out of the starting city with dozens of other players is what got the MMO wheel turning.
Ragnarok Online; 2004 As GoH was the one that started it, Ragnarok Online was the one that cemented it. Granted back in the day I played on a few Private Servers, and even then for less than a few weeks, but this game was the one that made the desire and turned it into a damned obsession.
I hate the WoW formula too. The problem is abyssea specifically dumbed the game down for the WoW crowd. Which is why I was trying to point out to them that the reason so many people played FFXI in the past is mostly gone now thanks to every braindead company desperately trying to milk the same cow as WoW.
Funny. Last time I played XI, ppl there still loyal to it, even didn't wanna consider touching XIV. Few even mad with mention of XIV. lol
BTW, you might wanna check Seekers of Adoulin expansion 1st. Abyssea already becoming old school by now. And there's the new Monstrosity, which are basically Pokemon-based PvP, and open world too.
Started with Trade Wars in 1994
EQ
Dark Age of Camelot
WoW
Eve
EQ2
City of Heroes
LOTRO
Warhammer
Aion
Star Trek
Star Wars TOR
Guild Wars 2
Final Fantasy 14 ARR.
Ultima Online - from 1997 until I found EQ
Everquest - moved to FFXI when it was released.
FFXI (from NA launch to Abyssea and cap increase)
FFXIV 1.0 (alpha test through server shutdown)
ARR (beta test until now -- just canceled my auto-renewal on my sub. Will be quitting when sub runs out in about 2 months)
Every time I've quit an MMO in the past, it was because something more immersive came along.. I really enjoyed FFXIV 1.0 despite its issues. But the (WoW inspired) 'MMO-as-themepark' model that ARR has prompted me to quit.
Like a real themepark, the entire experience gets old and tiring really fast. Every path is paved and girded by safety rails, the 'fun' is mass produced, pre-packaged and shoved in your face, the souvenirs and trinkets are junk that is quickly discarded or forgotten, and finally, the whole place is largely populated with gluttonous, entitled, and generally whiny children.
I wanted to explore the world of Eorzea, discover it's mysteries, conquer it's foes, reap its rewards and generally enjoy an escapist (final) fantasy life.
Because ARR provides none of what I hoped for, I'm out. The bus-loads of slobbering kids can have the place -- it was built for them, after all.
Legends of Kesmai
Ultima Online
Everquest
Guildwars 1
FFXI
WoW
EQ2
Warhammer
CoH
LOTRO
AION
TERA
Guild Wars 2
FFXIV 1.0
FFXIV ARR
I still play on a private Kesmai server sometimes, though.
FFXI: - My first ever MMO, I got it the day it was released in the UK. I was a Tarutaru Red Mage... ah, memories. Stoped playing some years ago, as I found it a bit to grindy with little solo options (If it ever goes F2P, then I will be back!)
WoW: - Probably my most played MMO of all time. I still play, although it has been a while since I last logged in.
SWTOR: - It has the one thing most MMO's seem to lack, and that is a strong story and putting that up there with other aspects of gameplay. I will probally still play it for as long as it continue, but I fear I will go F2P from no on, given how much I have fallen in love with FFXI: ARR.
Honorable mentions included Guild Wars (Didn't like the gameplay...) CoV/CoH (I loved the creation proses, but it just never hooked me) Guild Wars 2 (Same problems as the first) and The Secret World (I adored the story and atmosphere, but didn't find the gameplay very engaging)
FFXIV ARR is my first MMO. Probably explains why I like it so much.
Ragnarok Online
Flyff
Cabal Online
Perfect World
Dragon Nest
Vyndictus
AION
TERA
WoW
FFXIV
Thanks for making me remember! A nice trip down memory lane.
EQ2 2008-2009
WoW 2005-present
Vanguard 2007-2008
LOTRO 2008
Warhammer 2008
EQ2 2008-2009
Rift 2011-2012
SWTOR 2011- present
FFXIV:RR 2013-present
The way I see it is that the biggest offender in FFXIV ARR is Square-Enix's own restrictiveness. Everything they create they seem to approach it from a "restrictive" angle for the sake of being restrictive.
CSS = Limited
Summoner's egi = because "figment of the primal".
Limit Break = because roles.
Coil = Difficulty and lockouts because they don't want to see to many people with it.
Relic weapon = long grinds because too many people with Zenith
Story related collaborations = "it has to make sense".
And the list goes on and on and it's really sad because removing that restrictive barrier would really allow Square-Enix's creativity to shine instead of being such a doom and gloom experience.
I don't see any effort of, "Even though we want this content to have longevity we'll at least make it an enjoyable long term experience by..."
That is what truly disappoints me.
Since content that doesn't take that restrictive approach is really enjoyable. Such as Hildebrand and Main Scenario quest lines.
You might be happy to know that starting about end of last year, SE has introduced Trust system. It's basically bonding with heroes of Vana'diel and creates their replica to fight besides you. Right now, there's already list of 20+ heroes you can summon up to 3, including the famous Shantoto and even her separate darker persona too.
I did adding sub for a month and using the heroes to help me grind PLD from scratch to lvl 99. Even as of now, SE adds more flexibility for allowing to summon them in some instanced battles too. Haven't tested this yet since I don't have the energy to play more than 1 MMO. ^^;
As added bonus from latest patch, your Adventure companion (if you ever make one) has been recently upgraded and allowed to partake their limit break all the way to level 99 (if you recall, they were previously capped to lvl 75). Now players in XI can make their virtual party in total of 5 players, 6 if you're playing summoning job like Summoner of Beastmaster.
As for F2P, you could expect another Free Login campaign if it happens again. When it hit at december 2013, it was amazing. For like 3 weeks only, I was able to catch up stuff happened on that current Adoulin chapter progress and other things too.
Can't tell you dates like the OP, but...
Phantasy Star Online for Gamecube. - Played for a few months.
Final Fantasy XI. - Played for one year from launch, had a break, then played for another year.
World Of Warcraft. - Played for 2-3 years from The Burning Crusade.
Aion. - Played for one year from launch.
Star Wars The old Republic. - Played for a few months.
Final Fantasy XIV. - Played 1.0 for one month since launch. Came back for 2.0 until now.
So true.
In fact if there was one thing that has tempted me to stay, it would be the Hildebrand and Main Scenario quests. But they alone are not worth the subscription.
Plus, I can always watch that content on YouTube. Like all other content, it's all scripted, so it doesn't change if I'm playing or not.
Wait...
we're already expected to watch everything on YouTube before we play it.
so...
What the hell have I been paying subs for?
ミ●﹏☉ミ
Valhalla MUD
Ultima Online
FFXI
AION
FFXIV 1.0 (till the end)
FFXIV 2.0
I've only just recently gotten into MMO's over the last couple years. Avoided them for a long time because I'm not much of a social person and typically don't have large chunks of time that I could set aside for gaming.
Side note: You have no idea how intimidating it is to try and start playing MMO's at this point. Just wrapping my head around the acronyms, the cooperative style of gameplay, and the standard MMO gaming conventions has been quite the undertaking.
I've played:
- Guild Wars 1 & 2
- Neverwinter
- SWTOR
- WoW
- Tera
- Rift
- FF XI (my first MMO experiences. Was so confused within the first week that I simply gave up and never went back to it)
- The Secret World
The only ones I've spent any significant time with were GW2, Neverwinter, and now FF XIV. I burned out on all the rest long before ever getting to endgame content. The only MMO I've played with any sort of consistency is FF XIV, and I don't see that changing anytime soon.
first was Phantasy Star Online on the Dreamcast in 2001.
then was: EverQuest Online Adventures on the ps2 in 2003, and Frontiers expansion. - human/shadowknight dont remember "name"
next comes:Final Fantasy XI on the ps2 in 2004. played ffxi on ps2 for a few years. - carbuncle/Malphaz hume drk/war
after that: Phantasy Star Universe on xbox360 in 2006. - GT: MalphasxMK
when't back to:Final Fantasy XI on xbox 360 in 2007. - carbuncle/Malphas hume drk/war
then tryed: World of Warcraft in 2008. dont remember server but - Mal_the_bad blood elf/rogue til W.o.T.L.k then i was Malphaz blood elf / Death knight
at this time i was trying a lot like aion, and GW1 but mostly free, beta, or trail nothing really worth buying.
now comes:Final Fantasy XIV 1.0 in 2010. - only played a week
DC Universe Online on ps3 in 2011. - pvp server hero/RiteWing
Star Wars The Old Republic in 2012. - Malphas sith/war
Final Fantasy XI Seekers of Adoulin on 360 in 2013.- carbuncle/Malphas hume drk/war
and Final Fantasy XIV: A Realm Reborn on the ps3 in 2013. now in 2014 still on ffxiv but on the ps4 - name and server is on the left so..... lol
oh and staring next month Destiny (PS4) beta - PSN Id: Malphas25
FFXI (about 2-3 years' worth)
Guild Wars 1 (year to two)
Guild Wars 2 (maybe a year)
World of Warcraft (maybe 2-3 week)
Lets see...
- Guild Wars
- Ragnarok Online
- Tales of Pirates
- Fiesta Online
- TERA
- Guild Wars 2
- Final Fantasy XIV 1.0
- Final Fantasy XIV ARR
I think that's it. :P
Final Fantasy XIV is my first MMO