Originally Posted by
Rednight
I don't know if anyone already mentioned this before, but my suggestion would be to make tomes a soft-cap...
So basically keep them the way they are now: 30-50 tomes per dungeon, bonus from daily roulette, etc., etc.... and the cap at 450.
But once you reached that weekly (soft-)cap they get drastically reduced: 3-5 per dungeon, 5 per daily roulette (once every day after you reach the cap) 1-2 per primal or treasure hunt...
I mean, if i.e. a head piece cost 495 tomes, you'd need to run 99 dungeons for it. If you take like 45 min to do one, that's 74 hours (over 3 days) of nonstop running dungeons. That's one hell of a grind...
I usually cap tomes at monday or tuesday, i consider myself neither casual nor hardcore (i play about 4-7 hours every day but i didn't beat T5 or EX primals yet). I would do a duty roulette and maybe 1-2 extra dungeons every day, and end my week with maybe 550-600 tomes that way. That's by no means an amount that would "leave casuals in the dust", and even if some hardcore players run 10 dungeons a day and end up with 2 pieces of gear every week... IMO for putting that much time into the game, they deserve them.