This person you quoted is actually the same guy that made the thread.
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I'm going to make this statement with the assumption that S-E will fix the economy to the point where new players won't have max gil after only a few months. Let us assume that to be true.
Under a reasonable economy, no player should ever reach the levels of wealth that current players have now. At any time, whether on launch day or six months later, someone comes in with that much of an advantage it will cause serious damage to the server economy. For this reason, I'd have to say that the "new character only" servers should be completely blocked from server transfer except in the following cases:
- Someone on a "new only" server can leave.
- Someone can join a "new only" server but only from another "new only" server.
- After a set amount of time (6 months? 1 year?), someone from a beta server (aka, all the servers out now) can transfer to a "new only" server but with a limit to how much wealth they can bring. This limit will be enough that they'll still be really rich, but not enough that they can destroy the economy.
- No limitations on transferring to beta servers.
The problem really is that the game is broken, and that means the current servers are broken and everyone on them is broken. When the game launches on PS3, assuming what I did in the beginning that the game will have been fixed by then, it hopefully won't be broken.
I want separate servers not for QQ but for Quarantine.
(I loved your nuked thread by the way. I guess it'll all be moot when we're both blackbagged by the mods and our $80-for-notebook accounts banned, eh? :p)
I for one am awaiting this. I have the game, I don't play it since January/February, but will gladly start over in a new environment where the playing field (aka the economy) will be normal. Right now there is truth that a lot of crafters are sitting on a pile of gil and the price of some of the armor is high. I saw pieces of the rank 50 NM armor last time I was on for 4-7 million gil.
I would rather wait and get in on a new server to start fresh than on a server where people are level 50 and only play with their level 50 companions. I was in a nice linkshell back then, but felt isolated because never the rank to do anything with them. At least on the new server would be able to team up with people of approximate rank. Since I don't like playing a game alone, I see no reason to log on FFXIV. Would love to play but someone once said that linkshell recruitment has slowed down and well see the previous comment about my linkshell experience.
New players should be allowed to join other servers, as well as a brand new server, beside history shows that SE does it all the time: in FFXI we got new servers at US ps2 release, european version release saw two new servers. While the Xbox 360 version of the game, weren't the beta characters offered to move to the regular servers? So they didn't start exactly fresh.
Yep. Although I have a characer high in the 40s and millions above millions above millions of gil,
I would gladly start over in a fresh, unpolluted new world with new friends.
If just to leave behind the bad memories.
i agree but only if it's optional.
there're more than a few people that invested quite a bit of time ranking since launch (whether since the collectors edition, as myself, or later), and reboot isn't a word to be lightly thrown around here lol.
what i agree on is that new ps3 players should have the choice to start on brand new servers if they want to, cuz in their shoes, i might find it a bit annoying to enter a world full of mostly capped players, although you wouldn't have the benefit of meeting good-amaritan pro-players, that might start new classes, to help out in game.
they'd also lose the benefit of having fully formed market wards, cuz all gathers and crafters would be noobs, so wouldn't have access to quality gear for a while lol :P
i'd love for there to be a choice that new ps3 players can choose whether to enter a new server or an already populated one to, for instance, join friends that have been playing for a while or just start from scratch in a new born world.
Of course it has to be optional! I would never advocate a wipe. Some people really cling to their achievements. But I think newcomers deserve a fair option to start in a fresh world where the economy is not already completely dominated by a bunch of nerdy bot-crafters.Quote:
i agree but only if it's optional.
there're more than a few people that invested quite a bit of time ranking since launch (whether since the collectors edition, as myself, or later), and reboot isn't a word to be lightly thrown around here lol.
what i agree on is that new ps3 players should have the choice to start on brand new servers if they want to, cuz in their shoes, i might find it a bit annoying to enter a world full of mostly capped players, although you wouldn't have the benefit of meeting good-amaritan pro-players, that might start new classes, to help out in game.
they'd also lose the benefit of having fully formed market wards, cuz all gathers and crafters would be noobs, so wouldn't have access to quality gear for a while lol :P
i'd love for there to be a choice that new ps3 players can choose whether to enter a new server or an already populated one to, for instance, join friends that have been playing for a while or just start from scratch in a new born world.
I prefer "Sushi Savior".
Some of you old folks may remember way back in the early days of FFXI, where SE added servers to the farm due to new NA players being cheezed about the fact that JPs had a one-year headstart. I would not be surprised to see the same thing happen with the PS3 release (if and when that occurs).
I could roll with this. Admittedly, I was partly just giving the OP a hard time specifically for the rationale he put forth for this idea, not for the actual premise! I would like to be allowed to transfer to various servers, and I don't think a limit on wealth being brought over is too unreasonable.
Part of it is certainly just my background - in games like PSU, it was not uncommon for people to have max money, and the hard cap on funds helped cap prices as well. But I do agree there's absurd amounts of wealth on the "beta" servers, so I guess I can see the quarantine argument, even if it's not a shirtsleeve issue for me.
(Thanks for the comment on the thread! I genuinely put effort into compiling that [and reading through, line by line, every set of patch notes for both games in that time period, as well as the first two and a half months after XIV's launch], and that's all it was, straight information.
Ah well, at least we have Adventurer Certificates too!)
how about a wipe for all server before the game release ?
Read the first few pages and many of you seem concerned about having this "Fresh start" or are worried about "catching up".
I've never seen the point in this mentality as all it does is set you up for disappointment. It's not about out leveling everyone & instantly being at endgame (because it's already been done).
The level cap & content alone will allow newer players to plateau out with current rank 50's in the long run.
This plateauing that ultimately happens is why I've, personally, never cared about this false sense of "catching up". It will happen when it happens (and at your pace).
I've seen these competitive attitudes ruin MMO's for people who are too obsessed with what everyone around them is doing. Just play the game for YOU & enjoy at your own pace & don't worry that some dude has everything rank 50.
In these cases I'd like to enter the New Player's shoes.
Social Player
So many worlds! But I'd like to play where I can have fun with an awesome group of players, so I'd like a high-populated server. Who knows! Maybe I can learn so much from them about the game itself and sh*t. So I choose... [enter high-populated server name here].
Antisocial Player
That's a bunch of worlds! I've come in this game to play alone though, because reaching my objectives alone is what makes me a real Player. So I'll choose... [enter low-populated server name here].
In both of the cases, the new player wants to have a new FFXIV experience. It's the Player's choice to being spoiled of the things in Eorzea or walking its way to discover them by itself.
So, I can't see a point to have servers for new players only. It just segregates players in those servers without the option to have fun in high-populated servers. It defeats a purpose to have a big community of players that play with each other.
Not to nitpick, but other reasons players would choose a low populated server would be easier access to content (no fields of people slaying marmots) closer knit community, and recognition potential(we're the first blah blah blah, or the best whathaveyou on our server!)
There will eventually be new servers anyway if the game picks up. In that sense, we'll be getting new servers so this is kinda pointless.
The original plan was for the servers to be interconnected between the Windows players and Playstation 3 players.
Not that it's the purpose of this thread necessarily, but... to all players who think that a reset would allow them to "catch up":
If you're not at the ranking (XIVPad/XIVPro) of other higher people now, what makes you think they wouldn't outrace you again if a reset occurred.
And to those starting fresh when PS3 comes out: if you stick with the game, you'll catch up within a couple of years of you playing and having a blast while doing so (in the future hopefully lol), don't sweat it. The people who ended up being the first Maat's Caps in XI were people who were super late starters, some even a year after NA PC launch. And, if you don't plan on sticking around long enough to catch up to your heart's content, then why complain about a reset if you're not even gonna play...
Please forgive me if this has already been mentioned, but wouldn't it be preferable to have the influx of new players fill up the current servers first before opening new ones that cater just to them?