This is full of win. You sir/lady win the thread.
I think it's funny that the people who stuck around after the disaster that was ffxiv 1.0, got screwed over so hard.
There are zero houses on Hyperion.
I was okay with housing prices before 2.1 hit. But after 2.1, the economy took a dump due to SE undercutting their whole player base by flooding the market with easily obtainable items (materia and mats). WTF! Will it ever rebound? Time will tell but time is something SE can't afford. I log in just to hit myth cap... never thought I'd ever say that. sigh.
Just wanted to jump in here and say I haven't ever seen a Guild House this expensive. Before you begin to list the plethora of 'expensive' guild houses, think about the economy. After an entire week I netted a profit after 2.1 of a total 20k..... Previous weekly profit? 50-100k. 2.1 shot down several farmable markets (fleece, crystals, even materia due to the story rewards).
Whether or not it introduced new markets is also debatable considering most of the new features were targeted towards crafters / gatherers.
In any case, even at its lowest, it's still too high. My off the wall theory as to why they're so unobtainable? SE just doesn't have the man power to keep up with the FC's on each server, which I think is understandable. However, they shouldn't have even released this content until they were sure they could provide a decent amount of houses in relation to the number of FC's on each server.
Many of my friends are already looking to other MMOs. Not a good sign at all.
Yup they're too expensive. Hope it gets fixed like they said they would.
Anyone arguing otherwise, is blind or daft. Hopefully it just gets fixed
over time like they said.
I hope no one had to share the same cruel fate as Nello and Patrasche.
In memoriam.
Been looking around 3 zones, found 0 houses (Masamune)
Honestly my biggest gripe isn't necessarily with the price. (Although the price is also majorly of the problem)
Here's my issue with FC housing at this point:
- Massive amount of gil (somewhat ok with this, long term goal to work for)
- For a house that only the guild leader owns...(Yes, authority can be given to members. But in the end it's the leader who can basically do whatever s/he wants)
I'm somewhat fine working hard to obtain something like housing. But I want it to be something that I own. Having to work hard to earn gil, only to give it to someone else isn't all that satisfying. Mind you, I am collecting gil to help my FC get one. But at the moment, I'm keeping every penny in my pocket. Until the day that my FC is close to the amount needed.
Because honestly, personal housing might end up being released by that time anyway...And with the current prices, they could have easily made personal housing a priority. Because at the moment nobody has the money to buy anything larger than an M-sized one!
At least with personal, more people might have gone with S-sized ones.
I honestly find it almost sad that such lovely housing zones are going to be mostly vacant for a long time.
I said it a few times but I still think it's hilarious that their genius solution to "we don't want people to buy out all the land right away so people don't get to own a house" is "make it so no one, even the richest of people, will have a house for months".
There are 5 instances for housing, in 3 zones. That's what, 450 houses total or more? That's a lot of houses. FCs can only get ONE house anyway. I don't even think there's that many FCs who are remotely capable of getting a house in the foreseeable future to begin with. That's a lot of empty land and it's going to be empty for quite some time, even well after the 3 month period when they said they'll be decreasing the prices.
Like, Yoshida is obviously a great director and designer for having turned around such a catastrophe into something awesome, but in the rare event he does happen to have an extremely poor decision does no one stop him and go "hey, this is stupid"? Someone should really get on that. You want to get customers, not turn them away and piss them off.
I mean, making the prices ridiculously expensive isn't going to help the above issue anyway since THOSE PEOPLE WILL STILL GET THE HOUSE BEFORE THE POOR PEOPLE lol. They are infinitely closer to it and have far more resources to make it happen, so it's only worsening the situation.
I do not reccommend this game to friends. At all.
In fact, i'm starting to garner support among my FC to simply jump ship when Wildstar comes along. We have more to look forward to with a new game than we have to look forward to in this one for all but the most stalwart of the FF fans.
Given the spectacular failures of XIII, and XIV 1.0, the awkward XIII sequels that seem more like the actions of a clingy ex, and the ineptitudes of the 2.0+ redesign, SE has more to worry about. The word of mouth in my corner is stay the F away from SE games until well after release and wait for the reviews to come out. Don't preorder XV. Don't preorder THIEF.
I don't blame you at all, the Wildstar housing is fantastic, its an island, you can set weather, time of day, there are activities and events, mini games, aoe training, jumping puzzles you can create, tower defense, and of course: Affordability.
Wildstar will take a huge dump on XIV's housing system, and its only Yoshi to blame.
Some good news about housing pricing.
http://eu.finalfantasyxiv.com/lodest...0b9012dbb02fc6
Quote:
As mentioned previously on the official forums ( http://sqex.to/-e5 ) the pricing of land for legacy Worlds will be adjusted in incremental steps to match the pricing of the following non-legacy Worlds (Referred to as Group A):
Bahamut/Behemoth/Cactuar/Carbuncle/Chocobo/Diabolos/Fenrir/Garuda/Gilgamesh/Ifrit/Leviathan/Mandragora/Midgardsormr/Odin/Ramuh/Shiva/Siren/Tiamat/Titan/Tonberry/Ultros
Pricing for the following legacy Worlds is currently set at 2.5 times the amount of those in Group A (Referred to as Group B):
Balmung/Excalibur/Hyperion/Ragnarok/Sargatanas
The final price of land for Group B will first be reduced from 2.5 to 2.25 times the amount of Group A. Over the course of the next week, the price will be reduced from 2.25 to 2 times the amount of Group A. Over the course of six weeks, the final price of land for Group B will continue to drop until it has reached the same value as Group A.
* Adjustments to pricing will apply to all plot sizes.
Pricing for the following legacy Worlds is currently set at 5 times the amount of those in Group A (Referred to as Group C):
Aegis/Durandal/Gungnir/Masamune/Ridill
The final price of land for Group C will first be reduced from 5.0 to 4.5 times the amount of Group A. Over the course of the next week, the price will be reduced from 4.5 to 4 times the amount of Group A. Over the course of eight weeks, the final price of land for Group C will continue to drop until it has reached the same value as Group A.
The final price of land across all Worlds will be re-evaluated at some point in the latter half of January. Please be advised that the pricing of land on all Worlds will be subject to change even after the above adjustments have been made.
If they're going to lower the price to match some other pricing block then why not just, you know, lower the price to match the other pricing block.
Why does it take six weeks? Just change the damn numbers to match the other damn numbers so people don't have to wait a month and a half to be treated the same as another set of customers.
I'm no programmer, but you'd think doing that would be easier. Less math and whatnot. Unless...they need another six weeks to make it so their servers can support more than a single housing zone per legacy server. I dunno what I think about that. It's definitely not something I'd consider good news. And it definitely doesn't make me optimistic about the future of the game if they're constantly struggling with server capabilities. You're not some indie developer, SE. Get your crap together, ffs.
Housing is 5 times more expensive than I'm interested in paying. You guy must think the player leaders are all idiots. Insulted doesn't even start to express how I feel.
Hmm...they've been expensive but affordable - Other MMOs also didn't kill some of your currency just because you happen to play a prior version of it. Not to mention they're also affordable out of the gate because the other MMOs weren't afraid to allow players to make gil and have an actual economy rather than people undercutting items into oblivion.
The thing that I don't see mentioned very often is the fact that housing is... well... completely useless at this point in time.
The only thing you can do with your house is put decorative furniture inside of it, which does nothing but sit there.
This is the most confusing aspect of housing to me, and it's something that I don't see mentioned very often.
If SE wanted to get people interested in breaking their bank/emptying their wallets for housing (which makes sense, to rebalance the economy), they should have provided some kind of an incentive for people who chose to break said bank.
Even if it's something as trivial as reduced prices for teleports with the addition of a personal airship port. Or, the ability to buy a repair vendor who would take care of repairs for 50% less than normal NPC vendors.
Right now, the only benefit to owning a house, is that you can tell people you own a house.
There were two paths SE could have reasonably taken:
1) Make housing ridiculously expensive (as it is), but give rewards.
2) Make housing rather pointless (no rewards), but make it affordable to everyone
They picked neither and really made a mess out of this.
Most people I know are just going to wait out the 90 days. Small and Medium houses don't seem worth it for the amount of space they provide.
The way I see it, Company Housing is more for an RP environment: gather there in game before going to a raid or a FC meeting, get together for parties during off time, stuff like that. I'm personally more interested in personal housing so I can make a house more personalized towards my tastes.
I'll second this. There was a brief bump due to the pvp release and treasure hunting, but now the chinchilla/glacial market is saturated and rapidly crashing, the price of electrum ingots and pvp accessories has plummeted as people discovered the white wolves' gear was total garbage and have stopped buying to save cash, and the price of ores and shards has started to exceed the value of the outputs they create.
hey legacy I'm reallybglad you played 1,0 here's a lot of cost for housing oh you didn't bot in 1.0 or abuse mining leves back in the? too bad oh well
Working as intended. Since you can't make mortgage they put you on cash only. In TWENTY YEARS you can buy your house with cash. ..
No apologies required, I quite enjoyed reading your post in a calm and collected manner.Quote:
I apologize for the urgent tone
>The fact that this update was released now before Christmas lacking every sense of holiday spirit tells you mostly where their intention lays: The RMT-phobia and collectivism mind-set this game is used for.
It's like dangling a new toy over a child unable to reach it!
I enjoyed the post immensely and it was well thought out and hit a good point. This housing release was extremely badly planned and even more poorly executed. If their intention was to crud on everyone for the holidays they succeeded in spades. Not to mention coming out after the massive bad reaction and tell your paying customer base 'deal with it'. Honestly, I will remember this for quite some time as the worst holiday experience I have had in an MMO.