Remember the Frostbite? The metal spank plank?
Yeah that, it was invented even before September 22. Talk about long-term updates =D
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Remember the Frostbite? The metal spank plank?
Yeah that, it was invented even before September 22. Talk about long-term updates =D
To me well look into means SE has no concept or clue about what its design path is in comparison to what its player-base wants. SE needs to find the happy medium for all players and truthfully it should not be that hard. Make the initial jobs/Mid - Dungeons solo jobs for the casuals, make high level dungeons and instanced NM insane for the hardcore, Make Companies good party based content that requires strategy and thought. Remove some of the retarded restrictions on Gathering classes as the economy is already Fubar and the problem is solved.
They will keep staring at the code.
They gain the right to say "we looked into it, however we never said anything about fixing or changing anything". "We will look into it" is just to cover themselves from future bashing's if the game happened to fail again. Its all about saving face and covering their ass if the worse were to happen.
|pick nose| Don't Know, I'm looking into SWTOR. XD
I take "We are looking into it" and "We'll look into it" to be synonymous with each other. My interpretation of these phrases are:
- "we are actively working on an aspect of the game that this question asked about. We liked the idea and we will look into whether or not we can implement the idea without breaking anything else."
"We'll take it into consideration." -- To me this means:
- "this is not something we are actively working on, something that we hadn't considered before now, and/or are unable to make any changes to that at present. When we get to that updating (revisiting) that portion of the game, we will look back at your questions and see if we can implement that idea without breaking anything else."
"There are no plans for this at the moment."
- "Bwhaa ha ha ha ha ha... NO!"