Rage quitters getting punished is quite delightful to me. If you can't take one min to explain the basics and be helpful, then you get what you deserve.
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Rage quitters getting punished is quite delightful to me. If you can't take one min to explain the basics and be helpful, then you get what you deserve.
just unequip all your gear and chain-pull the boss until someone leaves. there is no reason to eat a 15 minute penalty because of incompetent players expecting to be carried.
Every time I have done a primal I always ask who needs a run down on what to do. I do not expect people to research fights they have never done, most people like to learn it by doing it. To me this is more fun so I appreciate it for others. It realy doesnt take more than a minute to inform them of what to expect before walking out of the starting circle. Think of it like avoiding spoilers, I don't want to youtube the entire story of cutscenes before I see them in game.
This attiude deserves extreme punishment.
What truly is needed:
1. Make the default df leave penalty 60 minutes. Reduces by 5 minutes per each 5 minutes and 1 wipe spent on primal or same part of dungeon.
2. Severly punish players that try to force someone else to leave. From one day to one month duty finder ban and paying compensation to victims in game time and dungeon rewards.
Sounds like op rage quite a lot. You should be punished. you are the problem not others not the system. This kind system is not new to game industry. Design to against kids behavior.
You should be punished for leaving a bad group instead of trying to teach them. The game is designed so that old/veteran players can teach new ones.
Well I just left a Stone Vigil party because 2 people were rather rude to me and the other smn for no reason at all.. I don't feel like dealing with the elitist bs today, I'll just take the 15min timer but it's rather silly.
Boo hoo. Who do you think gave you those strategies? That's right, the few of us that got access to that content earlier than most and spent many deaths figuring out the new mechanics. That you don't even want to take the time to explain things to newcomers is arrogance. The best way to learn any fight is to have a hands-on, visual experience. A little patience goes a long way. I think the 15min timer is just fine.