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In 1.0 accuracy was among the stats buffed by being in light/full party. It may well be that teh full party buff is strong enough that it puts all/nearly all players above boss evasion for these lower tier dungeons. Perhaps on higher level bosses (CT/BC) we will notice a need for accuracy.
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Bump. I just was just doing Ifrit hard mode with a 2 warrior rotation. Man, it was frustrating. There has to be some server delay because when it was my turn to interrupt I hit it right when eruption came up on my screen. But sometimes mine and the main tank's didn't register for some reason. I am on a Ps3 so I don't know if that has something to do with it or what.
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I did about two dozen Ifrit (hard) kills over the weekend. Two of those wins were with a two-warrior stun rotation. Stun rotation was pretty easy if you take 60 seconds and make a hotkey (user macros in system menu or something). Mine went "<p> Ifrit stunned! Warrior xyz your next!" *Note copy text inside of parenthesis only not the parenthesis themselves.
Honestly the fight is so damn boring to tank it was nice to have something to do... Still most other times we got a two warrior que someone would insta-leave or the other warr would try and fail to keep rotation and we'd wipe a lot.