It sounds like I should focus almost entirely on VIT and MND at first, then scale back to balance PIE, MND, and INT when I have my THM and CON ranked up a bit. Further, that LNC ability sounds interesting. What else would I look at from the disciples of war? Further, what discipline of the hand should I pick up? Crafting seems like a good way to make gil in this game. It also looks like I'll be focusing my elements into ice, earth, and water. Maybe a bit of wind, too. I like the darker side of things. Hell, I basically grew up on the darker side of things. Also, it sounds like THMs care more about debuffs than actual nukes, while CONs are the opposite.
Lastly, and this is the most important question... Do I ever lose any points I scale back? Say I assign six points to PIE. Can I take them and put them on MND later, then return them to PIE even later?
