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Binding Coil of Bahamut (大迷宮バハムート): Turn 2 Complete
http://cdn.guildwork.net/albums/imag...50dfa959e1.jpg
http://i.imgur.com/DN6aiQL.png
Turn 2's boss is extraordinarily well-tuned and requires the utmost execution from every single person in the party. The fights are well beyond our expectations. Thank you, Yoshida and the battle team.
ヨシPさんと戦チーム、BGから本当にありがとうございました!
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Any chance of a video or sceenshots of these fights?
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We won't be releasing any video or screenshots until we feel comfortable that the initial competition is over. These fights are extremely well-designed and tuned punishingly, so we want that thrill to be there for others now pushing into Coil.
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Hi, I was wondering if all the fights require two tanks or sometime its efficient to have a tank switch to a dps (can you job change in self formed groups?)?
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You cannot change jobs or trade items once you've entered an instance, same as through duty finder. We've essentially had to change our party setups every single fight. However, because progress is saved even within each dungeon to a certain extent (checkpoints and shortcuts may be related to instance objectives being fulfilled or certain mobs being killed), you can do a lot of experimentation.
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Thanks for the reply, its just there are so limited information out there and I'm a bit eager to find out before experiencing it myself lol.
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Suprised that this isnt getting more attention. Good luck and ill keep lurking in this thread for more updates
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Carraway , could u please compare thoose fights to a WoW boss fight ? so people that have experience with that see the difficulty lvl ? For example is it like Old Naxx 40 or Sunwell ? or Black temple ? or something else ? Thank u.
Another question i heard that the game checks 3 times per sec the movement of players that means around 300ms delay by default, how that impact on the fight ? did u had problems with that ?
Thanks for your time.
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Very interested in following your progress (being one of those damn casual I will probably never reach there)
best of luck guys
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First of all, i'm impressed that you manage to progress that fast. Witch as well bother me a bit, not even 2 weeks after release legacy players are able to clear 2 out of 5 "wings" of suppose - hardest dungeon available for now?I would love to read some kind of comparison with wow/ff11 how hard things really are.