Originally Posted by
Aidorouge
As opposed to the current system where you gain 10s of levels of "dead air" where literally nothing changes on the job? Where you have to wait until 80-90 to get your actually full and proper kit? MCH only has 45 skills + 22 traits for example, and that's being generous and including the Rook/Queen attacks separately, the generally useless role actions that aren't exclusive to the job anyway, and traits that literally just say "makes thing do more damage" without actually changing anything on the job.
You could have the job gain one skill per level and it would be done by the time it hit 70, leaving 30 levels of nothing right now. Getting Full Metal Field at 70 as the new DT cap would not be fundamentally different than getting it at level 100 for the current DT cap, and you might even gain access to certain parts of the kit way earlier than before because by cutting the fat in-between, previous capstone abilities become part of the new leveling process instead.
Giving us some other leveling track where we gain another 10 levels of "prestige" or "merit" or whatever would just be 7 or so levels of more useless fat, with a whopping one new skill (that's probably just an old skill with a flashier animation) and 1-2 traits of meaningless potency boosts along the way to "level nu-10 that's totally not level 110".