Not like I am already taking a break. But I can still hate the dailies.
And SE is not really a company to experiment with stuff.
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It’s almost like you can complain about certain elements of the game and be happy with others. Does that weaken my feedback because I’m not willing to unsub over complaints……yes. But it doesn’t mean I haven’t contracted my spending on this game massively
But regardless you can log in, talk to your friends and maybe do a bit of crafting and still say that daily’s are pretty bad these days
For green weekly tomes yes. I skip expert cus those mechanics is wild . I do High Level Cap, Leveling, Trial, Normal Raid and then Alliance. If I get lv50 AR, I just do it and get it over with lol.
Just finished my relic light gathering and don't have to do them anymore. Normally the only reason I would do Roulettes is either to level up jobs or if I'm with friends. Though even Expert I'll simply avoid.
Normal Raids and Trials are fine until I get A2, A9, Thordan or Bismarck, which instantly makes me regret my life choices. CT raids have great design and music but haven't been fun because of how you skip literally everything and when you don't, it's people unironically wiping on Angra Mainyu... anyway, I just take penalty when non-Syrcus Tower CT pops for Alliance Raid roulette. Syrcus Tower is fun cuz my guy Amon is here and there's lore.
Leveling is okay as long as the dungeon is The Aery or higher. It usually isn't. High Level Dungeons is fine because the pool is ginormous. Level Cap Dungeons get better as the expac progresses but the rewards are not great. Guildhest is ass so I skip it. Expert is often ass as soon as the .1 patch drops because having your roulette be a coin flip is, indeed, miserable... unless both dungeons in the roulette are genuinely fun, which has not been the case very often.
Frontline is good. I don't think, kill some stuff, and suddenly the game is over and there's free Series EXP and sometimes free commendations. MSQ roulette used to be unbearable but it is just mid now. Still wouldn't do it tho. As for Mentor Roulette... It's fine. I'd like more of a reward, but that would encourage the Mentor rep tanking even harder than it already has.
The most entertainment I get out of roulettes is queueing as a mentor. Otherwise, it's rare for it to be any challenge at all.
I typically only do them if I need something from them such as the EXP or tomes and queue according to my needs. If I'm bored, I might queue into Trials/NRs as a healer in hopes I get a spicy Arcadion run or Shinryu with a bunch of sprouts.
It's also a nice filler activity to do while hanging out with friends, but other than that I have tons of other things to do in-game so I won't do them for no reason unless I'm seriously bored and too tired for anything else.
Do you know you can just walk (literally walking by pressing W or pushing the analog) through the game w/o casting a spell and clearing all normal contents? Including SB/ShB dungeons and Expert/Normal Raids.
I mean, if mechanics or the pace of a particular content feels too much, you can reduce the amount of things you have to do while learning step by step, including your dps/rotation and prioritise getting a better understanding of that particular content.
And if u don’t know what to do simply follow one companion.
I get that there are different players and “level of skills” but I think most of the “I can’t do it” is just a misinterpretation of “I just don’t want to find a solution that works”.
Anyways to each their own.
At most I would do trials/raids and maybe alliance raid, but I don't even do those daily.
I don't run the dungeons/expert/blabla, but I think I've done enough community service in there in the past anyway.
The problem is that the Main Scenario content has been retooled to be 4 man, but CT is still designed as 8 man parties. Sure, you could hypothetically do CT with half the number of people, but then everyone would complain about having to do mechanics.
As for OP's question: Yeah, I do actually like daily roulettes. It's been especially fun to see how pretty the old dungeons look on the new graphics engine in this last year.
This. If I deliberately jump on safe spots after someone's died for the 4th time (despite lengthy multilingual explanations) and dorito myself in hopes of getting them to at least try to not sandbag, I do kinda expect them to follow me or any party member at this point. But running around like a headless chicken and then complaining about how difficult "DDR" is - it's literally just memorization btw - is easier, I suppose.