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A Battle Pass in a theme park MMO can turn your fun escape into a virtual workplace.
Suddenly, logging in every day isn’t about exploring or hanging out—it’s about meeting quotas and chasing rewards.
What was once a playground starts to feel like a job, and that’s exactly what you don’t want.
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We kind of do with the Mogpendium and the PvP Series, there's just no way to buy those out with real money
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Farming overworld FATEs or mobs is abysmal content, when they are all forgettable. I am not sure just repeating old instanced content would be ideal either.
CBU3 are capable of producing more (new) engaging and long-lasting content, while also shortening the current patch cycles. It seems you just set the bar too low due to desperately wanting content, or rather, the game did it for you.
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No thank you. We already pay a sub.
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No thanks something like that has no place in a subscription mmo
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We already have:
Mogpendium
PvP Season pass
...and that should be enough. Also, I think I speak for many of us when I say we don't want any more microtransactions in our subscription based MMO.
The way the prices in the Shop are rising right now and the frequency of items being released is already concerning.
Let's not make it worse, please...
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Many have mentioned Mogpendium and the PvP series.
We also have Khloe's objectives too. Wouldn't hurt to look into that.
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♫♫♫
Bootin' up my PC
Cause I need-need
To get that FF battle paaaass~
♫♫♫
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I'm not opposed to a battlepass feature but ONLY if it's free. Do NOT introduce a paid battlepass. SE is already triple-dipping with a cash shop, subscription fee, and one-time fees for expansions.
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Battlepass, paid expansions and paid subscription on top of an increasingly dumb cash shop? Hello? Is this an SE employee? Are they threathening your workplace if you don't create more ways to cash on the dwindling population of players?