Originally Posted by
Kaurhz
I mean, sure... But generally I am just chalking this to bad decision making, even if you think of a silo'd system... I would have imagined there to be team meetings, or a team meeting to go over the 'project' itself... e.g., what the intended difficulty is, and frankly if it was communicated that the intended difficulty is extreme/savage large scale, then I would generally say the last thing going through a sane mind is... "Ah, let's turn it into an open minefield"
Especially when you look back at, say, BA... Which even 7 years later suffers from the exact same issues that we're seeing here, albeit not as... Intense, simply because of the age and relevance of the content... Like, you still get groups of 12-16 people in Hydatos trying to claim ownership of an entire instance (and still getting upset when people do join that instance)
I just don't see any universe where someone thought this was a good idea... Even in a silo, and it seems fairly clear that it was a decision issue, versus a... logistical one, when they've already openly stated in PLL that they thought Delubrum had... Too many support systems.