It would be good for the low end stuff too.
More groups for things like Unreal, Mount farming etc.
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This, Chaos used to be full of party for various duties. We used to see savage, ex, unreal, deep dungeon, hunt, fate train…etc
Now barely anything, to join other DC meaning I lose access to many basic functions.
Either SE introduces cross dc DF and PF or merge the two DC back. We still have many low population server and really can’t see the reason to keep the split now
AFAIK all DCs in all regions are located at the same location. There is no such thing as NA-East / NA-West.
EDIT: Just to be clear:
EU (Light & Chaos) are hosted in Frankfurt, Germany
NA (Aether, Crystal, Dynamis & Primal) are hosted in Sacramento, CA, United States
JP (Elemental, Gaia, Mana & Meteor) are hosted in Tokyo, Japan
OC (Materia) is hosted in Sydney, Australia
They were probably planning one during the huge player boom at the start of Endwalker, and then quickly scrapped that idea when they saw the drop off and their new additions, Dynamis and Materia, struggle to get enough players to do anything.
Chaos used to be THE raiding DC for most of Shadowbringers. Light still had a raiding scene but it wasn't exactly packed and Chaos was seemingly more successful.
And then at some point during Endwalker that completely flipped.
All datacenters are hosted in the same place in their specific region so if you have high ping on Chaos, it's gonna be no different on Light.
Data Center Travel allowing Chaos players to come raid with their light friends without having to pay for a transfer. That plus LPDU.
They did plan to have a 8:8:8 configuration for DC's but I guess they needed the money to fund their flops instead.
And tbh, we don't really need a 3rd DC right now.
I think devs could do something to fix this but then DC / server transfers may not sell well for them.
I waited 6 hours to do the Ivalice questline. For each raid....
I SUPPORT THIS.
I think the only thing holding them back from server merging is housing. That's a logistical nightmare that didn't exist when the servers were merged between 1.0 and ARR.