I will never get people that say "just unsub" lmaooo
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It’s simple
They don’t have a problem with the game and because don’t have a problem with the game they don’t want to see others discussing problems with the game because people have weird parasocial relationships with MMO’s and believe when they aren’t doing well it’s something to be personally sad or depressed about (I went through that song and dance with RuneScape 15 years ago)
Because of that it’s easier to just politely say f….. off but in a square enix supported way because yoshi p said to unsub
Your point literally makes no sense thanks to auto demolition of house, that means that you've worked months if not years to get a house, only to see it lost because you're taking a break until the next patch, only to have to do lottery again for the same amount of time. What would be a lack of self respect is to take a break for 3 months and to lose something you've worked for far longer for, and to have to do it all over again instead of simply staying subscribed.
Your point and position on this topic isnt the cool thing you think it is.
I appreciate the OP's metaphor, but I can't say that a sandwich shop can represent the release schedule of an MMO. We don't pay a subscription fee to get our stale bread, moldy cheese, rotten meat sandwich from a shop. I don't think it applies.
I've played a lot of the mainstream MMOs (not all). They all have patch cycles for releases. The nature of an MMO is that we are paying a subscription fee to access the service. The same way we pay a usage/subscription fee for internet, mobile, paywalls, VPNs, etc. I have never played an MMO that released the entire game, all in one patch, and then the developers "peaced out" while the company collected subscription fees for a decade.
I do agree that it feels like a long time between patch cycles. Personally, I sub/unsub (and set a reminder on my calendar for 42 days so I don't lose my house). When I do spend that $15, I tend to hit the game hard for weeks. And then leave it behind for 1.5 months.
I'll admit: I might've been a little bit hungry when I came up with that metaphor.
My biggest complaint is that the content they release keeps you busy for a week or so. Sure, you have weekly dailies to do for a few months, but there really isn't anything there to incentivize you to keep playing. There needs to be. That's part of the reason why I feel like Field Content needs to be implemented sooner into the patch cycle. Currently we're told its coming even though we don't know precisely when at launch.