....a mobile version of the game? With THIS many buttons on each class? And we thought PS3 Limitations were bad, my god.
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....a mobile version of the game? With THIS many buttons on each class? And we thought PS3 Limitations were bad, my god.
Get your Credit cards ready to refill your "Trial Battle Stamina"!
It doesn't sound like it connects to the existing game and that's the thing I'm interested in. I don't want to start a new character in an inferior mobile version.
Would be cool to play FFXIV on my iPad when I travel as a DJ. Since my Denon Prime DJ controller already doesn't need a laptop, I can pack lighterz and just use my iPad as a hub. It connects to everything I do on my MacBook pro anyway. Will be nice not to have to always bring my laptop.
Hopefully it will have controller support. I can see the potential of tablets with mobile networks, and this so easily. Will be fantastic if the effort is put to make this game work well on these devices. It definitely would benefit my life. FFXIV Is my comfort game.
....Why? Who looks at a game as busy as XIV and thinks they want to play it on a tiny screen? I don't think this is the best move to play after the controversy DT has caused.
You know what would be funny? I mean really funny? If the mobile version had unrestricted glamour and it made people put more pressure on the devs to do the same in standard game.
time for that one button-rotation people are wishing for. or at least those half baked npc rotations
SE itself isn't developing it, Lightspeed is, none of our money is realistically going into this version.
Speaking from experience working in the industry, more than likely Lightspeed sees opportunity to get some major $$$ off a mobile version of FF14, they approached Square for licensing deal, Square approved it, now Square either got paid a handsome sum for the deal, or they'll collect some royalties the mobile port makes. Or both. Either way, Square is/just made a ton of money for doing basically zero work. From the time I worked at Ubisoft, we had plenty of mobile game studios pitching mobile game ideas that involved some of Ubisoft's bigger IPs for licensing deals.
Either way, this is effectively entirely disconnected from actual FF14 in any development sense. If anything, it might even benefit FF14's development, if Lightspeed adds features/QoL that become extremely popular that could be translated to the main game, putting pressure on the main devs to implement them.
At least we get 5% of the revenue on a game that is not an NFT
Huh. Do you not have phones, though?