Determination has been marginally better than DH since the release of Endwalker. It's the go-to choice for most jobs in a vacuum unless you already have too much of it with lesser gains than DH.
But it doesn't matter ultimately, that's the beauty of rng loot. If you have bad stats on a thing, you're gonna try and replace it by something better. You're not stuck with a subpar piece of garbage like casuals are with tomestone gear as the unique option for their best gear, but instead you technically have an infinite amount of options. If anything it drives players to continue playing if they want. And the whole point of the thread was hidden between the lines, as this whole discussion and ideas are totally pointless and moot if the content being played is a tedious, boring grind, period.
And you didn't like doing it in BLs? Was it bad? Did it make any other great Norfleet feel useless in comparison? I'd love a system where both hardcore farmers and more regular players to find their niche with the latter not being completely outclassed by the former.
