With People trapped in limbo....that needs a hot fix.
A immediate reversel even if they still want to apply it they would need to refine it atleast sofar that this doesnt happen.
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With People trapped in limbo....that needs a hot fix.
A immediate reversel even if they still want to apply it they would need to refine it atleast sofar that this doesnt happen.
This only happened bc some one said it would be a good idea to roll out this restriction on the week it matters the most. THe system itself i have no qualms with, if they actually announced this restriction like way early on, it would have been the most ideal situation as it would have allowed people to maybe not join a X-DC static. or maybe announced it today but implement at a later date... at the elast implement this on like 7.01, at least then maybe the problems could have been highlighted and maybe fixed by this time. if not would have preferred it if they just kept the DC travel lock as to completely avoid the situation of accounts/characters being locked in limbo
Update: I'm finally home
1 hour and 20 minutes to attempt to visit Excalibur (Primal) from Adamantoise (Aether) unsuccessfully
I reached there, could not login because it was permanently "congested", gave up and had a hellish 50 minute trip to get home with around 15 crash loops
Note to self: Do not travel to Dynamis lest I be stuck in the Infinite Tsukuyomi.
I agree with all of the points in the original post of this thread. Aside from the egregious technical hiccups we're all experiencing today on patch day, I really want to emphasize the issues that I see having some long lasting and damaging impacts on a variety of communities in this game.
The roleplaying community depends so, so heavily on consistency and reliability in our events and venues. Simply transferring to another, less populated data center is not the answer for even modestly-sized social activities that require players to physically be in the same place at the same time. Not to mention the ongoing housing shortage/issues that moving data centers certainly will not solve (we have seen entire wards on Dynamis bought up by the same person, in fact). As any organizer of in-game and IRL communities will attest, trying to get a group of people to shift as one to something new is incredibly difficult if not impossible in a lot of cases.
Furthermore, a server that is one day "Standard" might suddenly become "Congested" with the next maintenance. So any amount of sea change that might happen within a community (moving an overworld event from Balmung to Mateus, for instance) is effectively undone at the whims of the developers.
You cannot say you want to foster a vibrant social community and then effectively turn each data center into a series of suburbs with unreliable travel between them.
This is exactly what I want them to see. In my case, a lot of my RPs are at more private housing, one place is my chara's home, another is the clinic she visits, etc. We can't just up and move to Dynamis and have new places for that, because these are PLAYER HOUSES, not random spots in the overworld. Unless people on Dynamis want to willingly loan us houses/FC house rooms, etc.
this change entirely screws up everyone of the game, to people who want to raid, all the way to people that just want to hang with a friend. I really hope they revert this change soon
I have over 50 plots on Dynamis I wasn't planning on using for the RP/Gpose community until 2025 when I had the gil to decorate and the housing changes came through. If there were any small venues/small rp communities that reached out, I would let them use my properties for the time being which include smalls and mediums primarily on Goblet as well 3 large's in Mist. I have over 20 FC's in shiro and empy primarily but also a large fc in mist.
I don't think forcing cross world statics to go to dynamis which takes about 10-20 mins is a good change.
Also Trapping People in Dynamis after raid is done is not a good change either. There are some people who have FCs and retainers in other data centers they need to get to but can't cause they are stuck.