Because random DC's, you not getting credit for the battle and dying to things that havent even loaded on the screen is so much fun, amirite?
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Only 360 had a DC problem from what I remember. Only people that crashed on PC were due to a Windower Plugin failing during that encounter (which was later fixed.)
PS2 players I don't recall having many DC problems with Besieged, but did with Campaign (as did 360 users the first 6 months.)
all depends on the server, other games have done it. FFXI was made way before the idea of large scale stuff was done so it suffered from lag.Quote:
More like massive-lag-and-super-random-disconnects-sieged.
thats an excuse all online games will have DC's its just part of playing online.Quote:
Because random DC's, you not getting credit for the battle and dying to things that havent even loaded on the screen is so much fun, amirite?
I played on PC, and was still subject to random DCs and the game crashing due to exceeding the limits the game had. Loss of fps was not bad, but instead you had a delay in actions registering with the server because of how strained the game engine was by beseiged. Whatever stress tests SE ran before launching it were clearly not enough.
I think I only seen a delay in actions with Undead Swarm for some reason, I guess due to the way they work in nature the game was freaking out.
I had a lot of fun in Besieged, but it would be great if they had something like this in FFXIV minus the lag.
Also maybe restrict it so you can only join your GC town's beseiged. It would make people actually go to Limsa and Gridania every once in a while.
No thanks. How about something not recycled from any game. Besieged is too close to Hamlet Defense anyway.
Unique content?