Originally Posted by
CKNovel
I think we should keep TBN as it is, it's the only tank CD that is actually different from all other tank CDs.
Oblation, I think is "fine" on its own. It just gets reduced to ridiculous degrees under heavy mitigation and can become a weak 6~5%. Either make an exception for the way Oblation is calculated, make it always 10% on the original damages or extend its duration to allow it to soak auto attacks. Currently there's barely anything to justify its effect, not even the 2 charges.
What bothers me is how Darkside's timer has been unchanged from Shadowbringer, it only matters during the opener and pretty much stays on by itself.
Living Shadow has been introduced in ShB, updated in EW and soon DT but its gameplay still remains the same, you press it and then you forget it. I'm glad more and more people starts to be tired of this kind of automated summon.
I think bloodprice being reintroduced would make sense. I'm not a fan of buttons that shares cooldown but Bloodprice is different enough to be an exception. Just updates its effect, give blood gauge, reduces Delirium cooldown by 1 second everytime you get hit, give back HP on every hit you take...
Finally we need a GCD, a new GCD, the filler is just too boring right now and needs something else than 1 2 3.
Reintroduce Scourge as a 30s GCD or like MCH adds GCDs on 20s/40s cooldowns. I believe it would make DRK a bit more unique compared to the other tanks.