Originally Posted by
Hyperia
As it stands right now, I can literally count the number of times I have to heal in a dungeon on one hand and possibly one finger if that. As a WHM, all I get to do now is DPS, I don't really get to heal because healing isn't needed and don't get me started about WAR healing... if I get a dungeon with a WAR, I know I'm not doing anything but DPS. I really want to heal; I love healing and the only time I feel like a healer anymore is when I get an ARR dungeon that is off the MSQ that was not modified.
In my opinion, I would like to see healers get all damage mitigation buffs, DPS increasing buffs and the only source of heals so no more personal self sustains. If they do that, healers should be needed much more as healers and when were not healing, were busy tossing out buffs and debuffs with DPS being a filler.
Tanks tank, healers heal and DPS DPSses. Simple logic, maybe its time to go look at other games and heck, even fantasy / isakai anime for good ideas.
Edit: I forgot to mention, please rework healer LBs, there really useless besides the LB3, most of our base spells are stronger than our LB1s or LB2s.