If Sil'dih was buried by a switch from an Astral to Umbral era, what's to say that Sil'dih can't be partially un-buried by another such switch?
Printable View
If Sil'dih was buried by a switch from an Astral to Umbral era, what's to say that Sil'dih can't be partially un-buried by another such switch?
Speaking of ruins, did they ever use that room in the back of that Ant place near Nophicas?
It would be cool if, in the future, the Ruins of Sil'dih were used as a raid instance full of undead.
The aquaducts? They used it for part of the 7th umbral era events. You got teleported there and had to fight with doomsday cultists.
There's an ancient ruins spot in the Black Shroud towards the north up past Treespeak called the Gelmorra Ruins. I posted some pictures up some time ago but it was pretty much this broken down stone circle with a large pit in the center. Several tiny amber stones similar to Amberscale rock surround the area too. Now regarding Sil'dih I have a good idea it's probably somewhere located beneath the area now known as Halatali. Several leves in that area deal with the undead, and there's even a locked gate within Little Ala Mihgo at the farthest reaches. Under it might once have even been the pathway to the city that was barricaded/buried. However since the maps are being redone it likely doesn't exist yet.
Given that Limsa is the remains of the largest ship ever that crashed into the shore, Probably not, unless you count perchance part of the ship underwater or something like that. Though I do wonder what they;er going to do about our big sea monster friend in the Limsa opening Cinematic,,