What is Akkaw doing in the New World?
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I thought they came out and said they would do no more jobs that were based on prior FFs? That any new ones would be "unique". Did I imagine that?
IIRC they said they'd start looking into doing 'unique' jobs more, like at the time they said that we got GNB and DNC. DNC is very much a 'previous FF job', but GNB is a more unique one. It draws (hah) on inspiration from FF8 and FF13, but those games never referred to their characters as a 'Gunbreaker'. Similarly, RPR is not the first FF scythe user, but the twist here is the Voidsent aspect.
Continuing this, doing 'one unique, one 'previous installation' job' would be a probable way of going about it. In which case, Corsair being all but confirmed is the 'previous job brought to FFXIV', and the 'unique job, potentially previous FF character, but reimagined for FFXIV' would be the caster. Artist/Pictomancer seems like a good candidate from this perspective, as Geomancer is much more solid of a 'previous FF job', which would shift Corsair to the 'unique job' category which it kinda isn't. Or they could just be doing two 'previous job' again like SB and earlier, who knows
They view FFXIV as a themepark of all the different FF games, where no matter what FF game(s) you came from, there will be something familiar to you. So of course they will keep pulling from previous FF games.
But in EW they did have a big interest in "FFXIV Original" content and jobs, such as the Alliance raid series and the two jobs. But this was mixed in with FF4 content to show they haven't completely moved away from it.
There's the quote from Yoshi, interpret it how you willQuote:
“Job names are especially tough. (laughs wryly) After all, there’s no point if a job is similar to its namesake in name only; its gameplay experience needs to match their pre-established design too. At this point, I’m thinking we have no choice but to come up with brand new jobs that haven’t appeared in the FF series before. From a system perspective, if the number of jobs is fixed and well-balanced, there’s no need to add more, and adding new jobs would obviously cause a stir. But nevertheless, we always need to add more jobs to keep providing new gameplay experiences.”