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Desynth makes me think of a new DoH class to be added:
Salvager
*Breaks down finished equipment
*Weilds a wrench MH, screwdriver OH
*Ignores class requirement when repairing gear
*Can attempt repairs 5 ranks sooner than other classes
Breaking down equipment would not give shards. If desynthing yielded basic mats that wouldn't help the bigger problem since items are not exiting the market. Only thing I can suggest would be that desynthing gives a new material called Salvage. There could be various types and rarities depending on the optimal rank and base components of the item being broken down. Just have to find a use for Salvage then (besides being a universal repair material).
Reminds me of Cid from FFIV ^^
Salvager.... being able to repair any item would reduce the usefulness/uniqueness of every other class. I litterally ranked up classes that I can use to repair my gear... if I had the option for the salvager class to repair all... I would only rank up that one class and buy all my gear for cheap... I cant make gear for my rank as it is anyway lol
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So more thoughts on uses for "points":
•As mentioned above - guild marks.
•Trade for Anima
•Trade for Guardian's Favor.
•Trade for "vouchers" (Chocobo Ride, Airship Ride, ...).
•Trade for special vanity gear?
•Trade to purchase rare materials.
•Trade for items used in some sort of Magian upgrade quests?
•Trade to Wardens in camps related to companies controlling areas. Maybe if your company controls the Camp it's cheaper to teleport there or something?
Love the ideas!