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Most of the content hasn't been rebalanced for the massive power creep we have gotten over years on top of the ilvl growth.
They should aim to make most of it play at more similar pace as it was when it released, with maybe minor exceptions (Nier raids had insanely bloated HP, Thordan was too weak even on release).
Normal content wasn't impossibly challenging even when it was fresh, there's no need to fear that players will get stuck indifinitely on them. They could be really heavy handed with ilvl and if they are THAT worried about player performance, give heftier Echo that grows even further over wipes to compensate the change.
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I 100% agree with them ilvl synching this fight. Whenever I've helped new friends do the fight, I would purposely withhold dps so they would be able to see the entirety of the fight and hear the song of hope. I find it very sad that newer players are robbed of the experience if people are just doing normal dps.
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Oh absolutely. I'd go so far as to say that everything that doesn't have item level sync SHOULD have item level sync. There's nothing fun about going into a roulette and turning my brain off for 20 minutes.
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All normal trials should have an ilvl cap appropriate to when they were released. ESPECIALLY all MSQ ones. New players getting to the end of an epic expansions and just watching the big boss melt has to be so anticlimactic.
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Posting to show support for this. Honestly a forced min ilvl would be ideal. Even back in SB it was kind of sad seeing people get to Thordan all hyped up only to be completely let down.
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Fully agree. Newbies deserve to experience the thematic thrill of the fight, not just clear it.
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Adding my "agree" to the masses. Since I started in Late Stormblood / Early Shadowbringers, it felt really bad that the capstone fights of Heavenward and most especially Stormblood, a huge dragon of incomprehensible power, were steamrolled. The dissonance made question the story writing as a whole.
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Agreed
All final trials need a well-balanced ilvl sync. There are so many things I haven't even seen after a year and a half of catching up that I'm envious of people with enough friends to do min ilvl runs of everything.
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Adding my voice agreeing to this. Thordan is and always has been a joke of a fight, yet he's also the only fight you can ensure you see all mechanics save for the wild swinging which is funny but not heavily missed, while every other capstone fight feels increasingly cheapened by a mixture of job skill powercreep and ilvl bloating, and the Endsinger in particular has 10 years of effective importance behind her being thrown away.
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Not Just Endsinger. Hades, Shinryu, and Thordan also feel too weak. They should make like an MSQ trial roulette with stronger ilevel sync that includes these trials. Weak final bosses detracts from the RPG experience.