Check the giant, visible cliff between melees+BLM and everyone else. That's not "learning a job well". That's melee favoritism.
My ice-cold take that rarely sees agreement is that FFXIV has never been particularly well balanced. Numerically, sure. Prior to Meleewalker the numbers were usually close enough. However, Square Enix tends to "balance" things in such a way that makes one job just...flat out better than the others in its role. Even if it's by 1%, there's seriously nothing better about its competition. Good balance means classes have different strengths, not that one is designated the designers' favored child and it gets the best of everything. That's been the story pretty consistently since ARR.
