What's funny is people somehow thought a new deep dungeon would shake things up so much.
We need exploratory zones back again, Bozja was such a great addition imo
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Then the next expansion comes and the script when job design is a mess is:
- It's just the patch notes wait until you play it!
- It's just early access, wait until full release!
- It's just release, wait until you are at max level!
- Wait until you're in EX/Savage content until you complain! Your lowly comment doesn't matter. Who cares that it affects the vast majority of players. We balance on the edge that only 5% might play.
- You're max level, wait until the .1 or .2 patch to fix things!
Meanwhile the issue you identified in early access still is prevalent, hasn't been fixed, and the plainly obvious thing you saw was absolutely correct.
You mean GPose?
Wait until your sub runs out and then play a better game.
I'm going to put my subscription on hold very quickly because I've been playing FF14 for 8 years, and I've never been so bored since endwalker,
I'm not talking specifically about the MSQ, but the pve content is poor and disappointing and filled with recycling,
I know that part of the team 14 are on FF16 and that they have very expensive projects (graphic update), but frankly have felt the degradation of the pve content.
It may not be a shared opinion, but since stormblood they are deleting content, dungeons, relic areas and step, make no brain jobs rework etc,...
how do you want the desire to play ff14 not to deteriorate.
As somebody who likes other games besides FFXIV, I wont stop supporting SE for creating new games. I dont want them to just sink all their resources into this one game, when their company is known for having all these other IPs and franchises, even if they havent been committing into reviving some of those franchises.