Originally Posted by
Absurdity
I honestly don't care about missing GCDs, when it happens it is either my fault in which case I just need to "git gud" or it is mechanics-related downtime in which case I simply adjust my rotation.
What the EW changes did however is take a perfectly fine gameplay loop and introduce clunk into it. Double down didn't add some needed gameplay variety, it's just another "press this big damage button during burst", it's basically just replacing a Burst Strike from Shadowbringers with a "bigger" Burst Strike. And then there's Hypervelocity, an addition that did nothing but make your No Mercy windows awkward, boss repositioning a pain and weaving defensives an annoyance.