So I read this novel about a weird light novel the other day about someone reincarnated in a romance game in a nobility setting that solves her problems with the power of modern weaponry.
And I realized I was trying to emulate that in game.
So I read this novel about a weird light novel the other day about someone reincarnated in a romance game in a nobility setting that solves her problems with the power of modern weaponry.
And I realized I was trying to emulate that in game.
People socialize in MMO. Wow, what a surprise.
People do use MMOs as an escapism, and quite frankly, that people use it as an escapism make it all the more enticing for people to incorporate parts of themselves IRL into their character, as the whole point is that they see their character as an extension of themselves in a fantasy world, disconnected from the woes outside.
Kaurhz: I think its a little deeper to be honest..these days, people seem more afraid than they were when I was younger..they jump at shadows, fear strangers as if everyone is going to put them in danger, then theres the constant in your face news cycles..maybe for many the game is a better world than the one they have to deal with outside the front door.
Youve touched on a very valid point, and, I think that runs a lot deeper..when people see the game as an extension of themselves..maybe its also a subconscious expression of where they would want to be rather than the world they live in now. i mean, ask many today where they would want to live, give them a choice between an idyllic city and the world outside, which would you choose?
Gridania vs wherever you live now?
Ive come from a time when none of what we see now existed...and maybe, you do have the right of it...ask yourself this: did they push themselves into this fantasy world..or has the world they lived in made this the better choice every day?
Its a frightening thought when you consider how we even got to this crossroads. Good post, Kaurhz, you may be more right than you realise.
*Old man croaky voice* "Back in my day!!"
Escapism always existed. People just failed to learn how to deal with it. If it's not videogames, it was roleplaying, if not roleplaying, it was reading and writing crap. Even before the internet became a major thing, you had people utterly lost on television shows. Now, are we only going to blame the younger generations for it, or have the older generations do a trash job at teaching them better?
^^ just saying, older peeps: stop blaming youngsters' issues only on the internet and start looking into who failed to properly teach them the values you want them to exhibit~
So, the issue with your thought process here is that you seem to assume people are partaking in the "social" aspects of the game because there is a lack of content.
I find most people just doing the social stuff are doing so because they choose to do so, not because they have nothing left to do. Obviously there would be some outliers.