Disingenous. Its not needed. Quit acting as if its required to see everything.
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Then they need to restrict all players to the same screen aspect ratio if how much can be seen is considered an important part of the challenge.
Or, they could improve the zoom feature in game so those who don't own the ultra-wides have access to the same field of vision as those who do.
If they don't want something to be seen to make an encounter more challenging, they have the option to make it invisible. They do control what we get to see in a fight. If it is visible, then it is meant to be seen and having a faulty zoom that prevents players from seeing what has been made visible is a problem.
Monitor is not a third-party program but computer hardware so it's not cheating or using an SSD would be cheating. What about if your using 3 or more monitors when you're playing that's even a larger portion of the game on the screen.
I think I heard about some people playing in windowed mode and then adjusting the game window so they could use a 16:9 ratio in game and get the benefits of widescreen without having one. Not 100% sure on it though as I have never bothered testing it out.
You can set the game to windowed mode and set your own 0x0 settings to extend your display to mimic a widescreen.
You end up losing a bit of vertical space, but if the issue is that you cant see the sides, there are non-hardware ways to fix that.
I would really like the ability to zoom out more. It is hard to see some relevant mechanics involving tall bosses, like Famfrit's ewer and E8 Shiva's gaze attack icon.
Comparing ultra-wide monitors to hacking the game?...
Mandatory 4:3! Now!
MASSIVE Zenos and Emet-Selch statues to the sides of the screen to obscure ANY extra area!