How To Frustrate Your Player Base 101
*ahem*
Mogshop exclusive housing that is tied to NFTs.
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How To Frustrate Your Player Base 101
*ahem*
Mogshop exclusive housing that is tied to NFTs.
To add to Canadane's note here... I am fairly certain the actual community reps/mods have mentioned before that given the way their tools work they are more likely to notice a single, big thread on a topic (and to be able to push said thread dev-wards) than they are a whole bunch of little shorter threads on a topic.
It may be viscerally satisfying to make a whole bunch of short threads about housing, let people post for several pages, and then post a new one, but if you want the devs to actually see the thread and consider the content, doing so probably works against your own goals.
(I mean, I have some degree of doubt that any thread's going to make a difference anyway, because I suspect there would need to be some significant changes on the back-end to make housing work fully instanced; I imagine they'd have to take smaller intermediate steps to get from point A to point B, and that the journey is a long enough one that the publisher might balk and tell the dev team "no." But hey, I'd love to be wrong, and it probably doesn't hurt to keep waving the pennant and hoping for change.)
Exasperate, not exacerbate.
But we have instanced housing. We have Island Sanctuary!
I like your forum name coupled with the title of your post, OP. :D It comes off like an embittered MrHappy posting a sarcastic guide on his channel.
They've probably mentioned that and we've also seen reference to how JP handles feedback that way. One thread with many upvotes will always get more attention than a flood of threads. The trouble is we get new people every so often that just want to be heard and can't be arsed to find the relevant thread. It's the 'murican way :rolleyes:
Just give everyone a housing plot. By some miracle even Wildstar (rest in peace) managed to do that. Without melting their servers down. And even with furniture slot limits like 4000.
Wish SE would just scrap the ward system, 99% of all players don't even care about who lives in their ward. Wildstar had a great mechanic at the end where players could basically fuse their plots together in a own zone to create a neighborhood. No being forced to live next to a candy house. That would be so much better than the constant band aid fix of just adding more and more wards which will never satisfy the demand.