Originally Posted by
Genz
Not remove completely, but yes rewards need to be tied to personal and team performance.
First, to prune the leechers/griefers, players that can't reach some damage/heal/battle high threshold should get no reward. Excessive KO should be penalised.
(healing can easily be padded and doesn't mean the player actually participated, and since now everyone is a damage dealer, it could depend only on damage)
Also it doesn't have to be xp/tomestones. For example the winning team and/or players that reach BH5 could earn 1 "Second chance" in Wondrous Tails.