Originally Posted by
ty_taurus
Well the main issue as I see it is that, for the longest time, Egis as pets having different movesets was a glaring flaw in SMN's design. If I'm given the choice between pets that do different things, why would I ever summon anything but the strongest pet? That's why Garuda-Egi was, for the longest time, the only pet actually used by SMN ever. So come 3.0, what could they have possibly given to Ramuh-Egi, Leviathan-Egi, and Shiva-Egi that would've made them feel different and be used differently? Why wouldn't we just pick which of the 6 did the most damage and only ever stick with that pet?
Additionally, I feel like the designers locked themselves into the mindset that summons were pets and that was it. It's only now that we've finally broken free from that mentality and have the freedom to see alternative ways of utilizing the primals we've seen in new ways.
I recognize that SMN is really lacking something right now, but I do think that the fertile land that the job has become will ultimately turn out better than it was in the past. It's a shame that it was released in a more bare-bones state and will likely stay that way for the next 2 years, but I am hopeful for 7.0 and beyond. Perhaps we might see some minor components get added or returned to SMN with the feedback around 6.3 perhaps? But it's hard to say.